Update log
Full We Who Are About To Die update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Gameplay
- Events
Early Access v0.7 - Gladiator's Revenge
Full Changelog
This update celebrates the 2 year anniversary and doubles down on the gladiator theme of the game by introducing new backstories as well as many new items (50!) and unit types that fit this theme. In addition to that, the game has also finally been translated to 11 languages and we've overhauled the loading screen to provide tips as you play!
NOTE: Due to a change in the way the save game is structured, this update will reset your current live character and roll a new one. Your options and meta progression (Victories, stats, settings, etc) will not be reset though.
MAJOR new content & features
NEW Backstory: Veteran Aspirant An accomplished gladiator coming back to the arena to finally take revenge and claim his place as Grand Champion of Terantia! This backstory comes with 3 subclasses, each hailing from a different culture and trained in a different style of combat.
The Dormorian
The Terrantian
The Myrodonian
- NEW BackstoryCondemned Sentenced to fight in the arena until death, the Condemned starts without earthly possessions and only has bad luck and negative starting conditions. This backstory is now the ultimate challenge in the game! The Condemned has to be unlocked by winning a run in Lionslayer difficulty and is only available to play in that difficulty!
NEW: Localization
Added support for 11 languages. You can select your language in the Game Options via dropdown. Added languages:
French Italian German Spanish Brazilian Portuguese Polish Russian Simplified Chinese Traditional Chinese Japanese Korean
(Note: localisation will be refined more and more over time!)
MINOR (Content, features, balancing changes)
NEW: Loading Screen Tips
Reworked all loading screen tips
Combat tips are shown before combat and career tips before career management
Removed now redundant info from tutorial
Removed Combat Tips section on the battle menu
NEW: Item Properties
Items can now have multiple properties that identify them as from a culture or a weapon subtype
Item properties can be requirements for effects from backstories and character traits
Item properties have been applied to both new and existing items
NEW: Unit Types
15+ New unit types added to increase enemy variety at each bracket level
Many of these units are linked to the 3 new gladiatorial styles from the Veteran Aspirant backstory, and give a more classic gladiator feel throughout the game at all difficulties.
New Item: Rusty Tridi (Trident)
New Item: Hooked Tridi (Trident)
New Item: Dormorian Tridi (Trident)
New Item: Maelstrom (Godly Trident)
New Item: Terantian Carver (Claw)
New Item: Terantian Cutter (Claw)
New Item: Terantian Slasher (Claw)
New Item: Eagle's Talons (Godly Claw)
New Item: Rusty Flagga (Flail)
New Item: Flaggorath (Godly Flail)
New Item: Hooked Daka (Bronze, Iron)
New Item: Hooked Pukku
New Item: Old Small Shield
New Item: Dormorian Short Shield
New Item: Dormorian Reinforced Shield
New Item: Curved Terantian Shield (Exalted, Ornate)
New Item: Leather Curved Terantian Armguard
New Item: Small Myrodonian Shield
New Item: Myrodonian Copper Sunguard
New Item: Myrodonian Sunguard
New Item: Dormorian Finned Helm
New Item: Terantian Helm
New Item: Terantian Aspirant's Helm
New Item: Feathered Myrodonian Helm
New Item: Hanian Guard Helm
New Item: Dormorian Fishnet Shirt
New Item: Leather Cuirass
New Item: Scale Armplate (Padded, Leather, Bronze, Iron, Exalted)
New Item: Scale Legplate (Padded, Leather,
Source
