Update log
Full Way of the Dragons update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
3 fixes3 additions1 change0 removals
- Maps
- Gameplay
- Fixes
addedDifficulty setting added : Players can now choose "Easy" or "Hard" before starting a game. Easy mode includes checkpoints in certain areas of the map, hard mode has none.
addedLanding Assistance option added : Found in settings to help players land on narrow platforms more easily.
changedScoreboard visibility improved : Moved to the top-left corner for easier on-screen score tracking.
fixedPlayer name tags refined : Positioning and visibility fixed—names are now more legible and stable.
fixedMinor FOV & sensitivity fixes : Issues related to changing field of view and sensitivity settings have been resolved for smoother adjustments.
addedMap selection info added : A new map info section was added to the map selection screen so players can see details about current and upcoming maps.
Difficulty setting added: Players can now choose "Easy" or "Hard" before starting a game. Easy mode includes checkpoints in certain areas of the map, hard mode has none.
Landing Assistance option added: Found in settings to help players land on narrow platforms more easily.
Scoreboard visibility improved: Moved to the top-left corner for easier on-screen score tracking.
- Player name tags refinedPositioning and visibility fixed—names are now more legible and stable.
- Minor FOV & sensitivity fixesIssues related to changing field of view and sensitivity settings have been resolved for smoother adjustments.
- Map selection info addedA new map info section was added to the map selection screen so players can see details about current and upcoming maps.
- Collision issues fixed on mapsSmall collision bugs where players could get stuck or pass through platforms have been corrected.
Source
