Update log
Full War Robots update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Events
- Maps
- Workshop
- Balance
EVENT: ICARUS CYBER-INVASION
The event will start shortly after the update is released on most platforms. Find event tasks and rewards in the Event Hub in the upper-left corner of your main Hangar view.
"We live in amazing times — everything we dreamed of seeing in the distant future is becoming a reality. I also once dreamed of things, and then created them — it's just a pity that my ambitions were much higher than what was allowed in our colony." — Kevin O'Reilly
Follow the story of Kevin and his alter ego during the Icarus Cyber-Invasion Event. Pay attention, as you will notice visible changes in-game as it unfolds. You’ll also be able to try out the new VIRTUAL version of the Dead City map and participate in several Skirmishes!
Event map: Virtual Dead City
New robot: Kaji
New robot weapons: Boom (H), Bash (M), Pow(L)
New Special editions: Neon Kaji, Neon Boom, Neon Bash, Neon Pow
New Ultimate editions: Lancelot, Taran, Redeemer, Glider
New pilots: Kevin O’Reilly (Kaji), Kevin_O_Reilly (Atlas)
Reworked Offers
New title: Cyber-Warrior
Follow our social media during the update for more information and great giveaways:
WR on Discord: https://discord.gg/warrobots
WR on Reddit: https://www.reddit.com/r/walkingwarrobots
WR on Facebook: https://www.facebook.com/warrobots
Complete the Event to earn this collectible Title for your account:
| CYBER-WARRIOR |
KAJI: NEW ROBOT BUILD
Kaji is a nimble but fragile trickster of a robot that introduces two entirely new mechanics, both packed into a single ability. It can turn completely invisible, hiding from sight and disappearing from enemy targeting systems. However, it remains vulnerable to damage and becomes visible to any enemy within 150 meters, allowing them to target it directly. While invisible, Kaji gains a significant movement speed boost and disables its weapons. Pressing the ability button a second time does something no robot has ever done before: laying mines. These explosives stick to horizontal surfaces, can be stacked up to a limit, and activate when an enemy passes nearby. The mine then launches at the target and explodes, applying DEATHMARK and SLOWDOWN. Kaji isn’t suited to close-quarters combat. It excels at evasive tactics and hit-and-run strikes. The Boom, Bash, and Pow missile launchers are perfect tools for sowing destruction across the battlefield without even looking at the enemy directly. They fire in a straight line, then arc upward and home in on enemies. For maximum effect, wait until a mine triggers — these weapons gain a bonus against targets affected by DEATHMARK. Kevin O’Reilly and Kocho are ideal for a Kaji build. Kevin adds an EMP effect to your mines, making sure those pesky phaseshifters can’t escape your rocket barrage. Kocho boosts movement speed, increases damage when DEATHMARK is applied, and provides protection against affected enemies. Vanish and reappear where least expected. Trap chokepoints, bait enemies into mines, and strike from a safe distance — the tactical possibilities with Kaji are endless. Just don’t get caught too close.
KAJI
Watch your step.
MINING: Kaji gains the INVISIBILITY effect, becoming undetectable to both enemy sensors and visual tracking at distances greater than 150 meters. While invisible, Kaji can deploy mines. Upon activation, the mines apply DEATHMARK and SLOWDOWN, then begin to pursue the target. Upon contact, they deal area damage and reapply DEATHMARK and SLOWDOWN. When Kaji is destroyed, all of its mines destroy themselves.
Max number of mines: 10. Mine detection range: 200 m.
DEATHMARK effect strength: 5%.
| Weapon Slots | 1x Heavy, |
Source
