Update log
Full VRChat update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Events
- Gameplay
- UI and audio
Hi! Welcome to VRChat 0.12.0p13. Here, have some release notes. Restart Steam to force the download of the latest client. The current build number is Build 522. CLIENT CHANGES
Avatar Pedestals save between sessions - Any avatar selected from a pedestal will now stay as your current avatar until you select another one from the menu or another pedestal. Even if you exit VRChat and come back. This will be true as long as the creator of that avatar keeps that content public.
Panic Button - In the event that unwanted audio or visual spam occurs or that frame rate tanks you can now engage a “Panic Mode”. This mode will visually mute any avatars and audio mute any users who are not your friends.
Desktop: both Shift keys AND ESC key
Rift: both triggers OR both grips, AND both menu buttons (B/Y)
Vive: both triggers OR both grips, AND both menu buttons
Windows Mixed Reality and other VR controllers: both triggers OR both grips, AND both menu buttons
XBox Controller: both triggers AND back AND menu buttons
Once you enable Panic mode, you must disable it by unchecking options in the System menu:
- CosmeticMute Users by DefaultAll users except for your friends will be mic-muted until you friend them
- CosmeticBlock Avatars by DefaultAll users except for your friends will have their avatars blocked until you friend them
Avatar Public/Private Flag
In the SDK, you can now set an avatar as public or private
You can set this on upload, or toggle it on existing avatars
Public is meant for use when you want to put your avatar on a pedestal
Private will prevent other users from wearing that avatar (will show a lock when shown on pedestals)
New Rows in the Worlds menu
In response to the community stating that high quality/fun worlds were being lost in the constant stream of new worlds, we have introduced two new rows in the Worlds menu:
- CosmeticCommunity SpotlightWorlds of high quality, interesting content, or fun games
- CosmeticAvatarAvatar worlds with lots of pedestals to choose from
- CosmeticAvatar AudioAvatar sound effects are now affected by the “SFX” slider in the System menu. In upcoming releases this will be getting its own audio slider in the menu.
Vive Movement/Gesture Changes
The HTC Vive Wands now have a new movement system that allow you to walk and hold gestures while moving
Select your gestures as normal, however they will only hold as long as you hold your thumb on the touchpad. Center will give you the “closed hand” gesture.
Pulling and holding Trigger will “save” that gesture to the trigger, allowing you to move while gesturing.
Finally, you don’t need to hold down the touchpad button to move! Just tap it once to start moving, and tap it again to stop (or just lift your thumb from the pad)
Any motion input, movement, turn or jump, requires you to release the pad and touch it again to trigger gestures. There is a slight delay the first time you touch the pad to give you time to click it for motion, to avoid accidentally triggering a gesture.
Keyboard Gesture Overrides
You can now trigger gestures with keyboard!
Hold down Left Shift and F1-F8 for left hand gestures.
Hold down Right Shift and F1-F8 for right hand
Source
