Update log
Full Voidling Bound update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone!
Extracted changes
- Gameplay
- UI and audio
- Balance
- Maps
- Fixes
BitSummit 2025 is going live and so is our demo update!! Alongside the japanese localization, we are updating our demo with some new features and minor changes to the current build.
A huge thank you to our users who have helped us with this update! We hope to see you all try these changes and we are eager to meet new users!
PATCH NOTES
Features Added:
Japanese localization,
You can now rename your Voidlings,
New music inside the ship,
UI:
Stamina bar rework,
Melee Ability now has an ability icon in the Combat Hud,
Adjustments:
Changed Wrangler jump animation inside the ship,
Increased Wrangler walk speed,
Creature walk and run speed increased,
Increased Research Point Pick Up Radius,
Difficulty Balancing:
Adventurer has been made a bit more challenging than previously to make it a better in-between of Collector and Fighter,
Wrangler difficulty is even harder than before with fewer health sources available to players,
Enemies health pool rebalance to make stronger archetypes more important in combat,
Bug Fixes:
- CosmeticFixed critical damage valueswhen the player assigned exactly 7 points of strength it lowered the value from 200% to 21% instead of increasing it to 210%,
Fixed crashes when leaving Activity due to undestroyed actors (Mirage Gilick's Minion),
Fixed Kwipeck's Fuming Zone remaining in levels.
Known Issues:
Loading an older Save Game may result in Vireo's mission appearing as incomplete, even if it was previously completed.
Source
