Update log
Full VirtualCast update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
- Fixes
- Workshop
VirtualCastToolKit
Update
Version 1.5.1 has been released. You can download the VirtualCastToolKit here.
VCI
New Feature
Added Monitor Camera operation APIs. The manual on the VCI Documentation is available here.
ExportMonitorCamera.SetPosition
ExportMonitorCamera.SetRotation
ExportMonitorCamera.SetScale
VirtualCast App
System Update
Updated the base system of VirtualCast, the Unity version, to **Unity 6.2**.
Specification Change
Changed the text display specification so that the appearance in the Unity Editor during VCI creation matches the appearance in VirtualCast.
The current text appearance in the Unity Editor will now be the intended text color within VirtualCast.
For VCIs created before Unity 6, the text color may differ from the color intended at that time. We apologize for the inconvenience, but this is the new specification.
By using the latest version of the VirtualCastToolKit, you will be able to create VCIs with the text color displayed exactly as it is in the Unity Editor.
Feature Improvement
Improved stability during long periods of operation.
Bug Fixes
Fixed an issue where some emojis were not displayed correctly.
Fixed an issue where the app could become unstable when changing characters.
Fixed an issue where some bones could not be retrieved with ExportCharacter.GetBoneTransform when changing characters.
Room
Bug Fixes
Fixed an issue where ExportAvatar.GetBoneTransform would cause an error.
Adjusted the timing for VCI Lua script execution to start.
Studio
Bug Fixes
Fixed an issue where Niconico Live Cruise comments were not being received in the Studio.
Web
Bug Fixes
Fixed an issue where pressing the Enter key after entering a new password on the password reset screen would result in an error.
Source
