Vibrant Venture
Steam News 6 February 20263mo ago

Beta Update 7.1.0

A new minor update has been released for Vibrant Venture! For this update, we redid all of the house sprites for the town - check out some of the comparisons below: We also introduced a few balance changes to the scorin…

Update log

Full Vibrant Venture update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

4 fixes4 additions5 changes1 removal
  • Gameplay
  • Balance
  • Fixes
addedA new minor update has been released for Vibrant Venture!
addedWe also introduced a few balance changes to the scoring system.
removedFirstly, each death now deducts 50 points from your final score. And regarding ranks: the S+ rank is no longer obtainable if you die at any point during a level , regardless of your final score! This change might be a too harsh, so we're open to feedback and may revert it if players dislike it. Please give it a try and let us know what you think!
fixedAnd of course, a few bugs were fixed too! See the changelog below for details.
changedUpdated Cardinal's house sprite and colliders in 1-Town
changedUpdated Pistachio's house sprite colliders in 1-Town

A new minor update has been released for Vibrant Venture!

For this update, we redid all of the house sprites for the town - check out some of the comparisons below:

We also introduced a few balance changes to the scoring system.

Firstly, each death now deducts 50 points from your final score. And regarding ranks: the S+ rank is no longer obtainable if you die at any point during a level, regardless of your final score! This change might be a too harsh, so we're open to feedback and may revert it if players dislike it. Please give it a try and let us know what you think!

And of course, a few bugs were fixed too! See the changelog below for details.

  • Updated Cardinal's house sprite and colliders in 1-Town

  • Updated Pistachio's house sprite colliders in 1-Town

  • Updated the inn building sprite and colliders in 1-Town

  • Updated the Shop building sprite and colliders in 1-Town

  • Updated the background house sprites in 1-Town

  • Added a death penalty to levels:

    • Each death deducts 50 points from the final score

    • S+ rank is no longer obtainable if you die during the level

  • Added invincibility frames shortly after the windup begins for Azura's Homing Attack

  • Fixed the player briefly appearing when exiting Pistachio's house before the door animation played

  • Fixed being able to close the Level Select while entering a level

  • Fixed being unable to change camera zoom in the Options menu while the camera is zooming out

Source

Steam News / 6 February 2026

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