Update log
Full Vibrant Venture update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
I've fixed a few bugs in the Level Builder that were missed during testing - apologies for any inconvenience! See the changelog below for details.
Fixed objects not detecting ground tiles after loading a level in the Level Builder until manually placing a tile
Fixed selecting "yes" on the save changes prompt in the Level Builder when loading a new level causing the first level in the list to load instead of the selected one
Source
