Update log
Full V-Air Traffic Control update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
3D Clouds & Advanced Weather Control
This update brings a major visual and gameplay upgrade to V-Air, with the introduction of 3D Clouds and expanded control over weather and traffic in Nonstop Operations mode.
New Feature: 3D Clouds
Added 3D Clouds, significantly improving depth, atmosphere, and realism.
Enhanced the overall look of the existing 2D cloud layers, improving blending and visual consistency.
Weather Selection – Nonstop Operations
You can now fully control the weather setup in Nonstop Operations:
Choose from weather presets or create your own custom weather.
Adjustable parameters include:
Time of day
Wind
Cloud coverage
Visibility
Rain
After selecting the initial weather, the system will automatically generate random weather transitions over time.
You can define:
How long each weather condition lasts
The transition time between weather changes
This creates a more dynamic and unpredictable operational environment.
Traffic Configuration – Nonstop Operations
Expanded control over traffic generation:
Set the initial number of IFR and VFR aircraft.
Define the maximum number of simultaneous traffic.
Customize spawn intervals for IFR and VFR traffic.
Choose from traffic density presets for quicker setup.
V-Air continues to evolve in Early Access, and this update is a big step toward more dynamic weather, deeper immersion, and better replayability. As always, community feedback plays a key role — thanks for flying with us!
Source
