Update log
Full V-Air Traffic Control update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
- Gameplay
What’s New in the v0.7 Update
After a long development period, I’m happy to finally share what’s included in this update. There are still some known bugs, but I didn’t want to keep you waiting any longer. With this internal restructuring, future updates should be more frequent and easier to deliver. In addition to many bug fixes and system improvements, here are some of the main highlights of this release:
Interface & User Experience
Completely redesigned main menu
Improved visuals for all tower interaction screens
Screens are now interchangeable, allowing you to assign different functions to each display
Added an extra radar screen with independent views to improve situational awareness
New surveillance camera system to monitor multiple airport areas
New dedicated screen for controlling the tower’s interior lighting
Audio & Visual Settings
New sound adjustment controls
Added antialiasing options
Environment & Atmosphere
Dynamic daylight system and interior tower lighting
Brand-new weather system
- Note3D clouds will be introduced in the next update
New airport model and surrounding environment, now with night lighting
Illuminated taxiway signage
Animated environment elements, including:
Street traffic
Fuel trucks
Radar antenna
Hangar doors
Aircraft & Traffic Improvements
Adjusted aircraft taxi speeds for more dynamic ground operations
Reduced waiting times for:
Engine start
ATC clearances
Pushback
Taxi operations
New aircraft added
Updated airline operators
Gameplay & Progression
10 brand-new stages replacing the previous ones
New score ranking system
Airport Operations
Animated jet bridges
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