Umurangi Generation
Steam News 16 June 20205y ago

Hot Fix 2

Kia Ora everyone. As we move into a new week we are delighted to announce some new comfort options for players in the game. Controller Support You asked for it! Today we are rolling out controller support for Player Con…

Update log

Full Umurangi Generation update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes3 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
addedKia Ora everyone. As we move into a new week we are delighted to announce some new comfort options for players in the game.
addedInvert Y AxisFor Helicopter Brains and players who use the inverted Y axis for looking around we have added this into the menu. Works with both Mouse and Controller.
addedMotion Blur ToggleFor motion sick players we have added in the ability to enable and disable motion blur. This may help alleviate some sickness by enabling or disabling. This may also help mask some VSync issues some players were having.
changedSound effects glitchesHovering Effect Persistence outside of levels and some other rogue sound effects have been patched.
changed3 Ferns and Bench from Near to Any3 Ferns and Bench have been changed from Near to Any. This should give players more creativity to take this shot in different ways.
changedRemap Keyboard ControlsWe want to implement this right the first time, this is going to require more work to make sure it is polished up to match the standard of other customization options in the game. This will also require the creation of more Graphics of keys to map to the games UI for button prompts such as “E” or “F”.

Kia Ora everyone. As we move into a new week we are delighted to announce some new comfort options for players in the game.

Controller Support

You asked for it! Today we are rolling out controller support for Player Control and Menus. We chose to prioritise this as unlike other keyboards the 3 main controllers are universal in their design. This means that players from different countries can all enjoy the same experience using their respective controllers. The control scheme is as follows

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Controllers Supported Xbox 360, Xbox One and PS4

Read more here: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/SupportedDevices.html

Data Corruption Check

A small amount of players were soft locked from playing after some files containing their settings were corrupted. We implemented a check which looks for any errors in these files. If there are any issues the following will appear as well as a button for players to open the relevant folder and manually delete the file. If you have an issue with either file a small icon will display in the bottom right which will let you know what is wrong.

Steam post image

Invert Y Axis

For Helicopter Brains and players who use the inverted Y axis for looking around we have added this into the menu. Works with both Mouse and Controller.

Motion Blur Toggle

For motion sick players we have added in the ability to enable and disable motion blur. This may help alleviate some sickness by enabling or disabling. This may also help mask some VSync issues some players were having.

Bugs Addressed:

Otumoetai 3 Targets

There was an issue where players were able to shoot the 3 targets through the outside barricades of the Kill House area of Otumoetai. This has been patched.

Sound effects glitches

Hovering Effect Persistence outside of levels and some other rogue sound effects have been patched.

Subway ‘Glasses & Trilby’ and ‘Boombox & Spray Can’ bug.

On the Subway level Glasses & Trilby and Boombox & Spray Can were triggered regardless of distance (they are close objectives).

3 Ferns and Bench from Near to Any

3 Ferns and Bench have been changed from Near to Any. This should give players more creativity to take this shot in different ways.

Close by increased range

From within 3 units to 3.5 units. Most players during streams were only a step out of range. So this change should help players feel like they are close enough without having to take a second shot.

Still to come

Remap Keyboard Controls

We want to implement this right the first time, this is going to require more work to make sure it is polished up to match the standard of other customization options in the game. This will also require the creation of more Graphics of keys to map to the games UI for button prompts such as “E” or “F”.

Steam post image

Achievements

We have begun looking into making a list of fun achievements for players to get. These achievements will essentially act like a universal list of Photo Bounties (Take a photo of a Pyramid). But instead of earning Bonus Equipment you can earn Wallpapers, Emoticons and Badges for your steam profile.

Trading Cards

We have begun working with some guest artists to create some beautiful trading cards for Players to collect during their long photo shoots. We have been given the all clear from Valve to start adding these to the game. This will be in the next patch when they are ready.

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Source

Steam News / 16 June 2020

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