Update log
Full Tribloos 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
Hi all,
I wanted to share something I’ve been working on for a while now…
I’ve just announced a new game in the Tribloos world:
**Build To The Moon**
This is a different type of Tribloos Game: In it you'll build a tower to the moon to rescue a stranded Tribloo.
This time, everything is much more *alive*:
Tribloos don’t sit still — they run, carry, build, and occasionally cause problems
Every resource has to be moved by hand (paw? Even I don't know)
You can follow any worker and see what they're doing...or failing to do
It all works great — until it really doesn’t!
As the tower grows, so does the complexity… and things don’t always go to plan.
You’ll end up managing a growing workforce, balancing systems, and dealing with situations where everything starts to get a bit out of control.
Something I’ve been experimenting with is a duplication/mitosis mechanic — which can suddenly boost your workforce… but also create some very chaotic situations.
I’m planning to have a playable demo ready for Steam Next Fest in June.
If that sounds interesting, you can check out the Steam page here:
👉 Build To The Moon Steam Page [dynamiclink href="https://store.steampowered.com/app/4641910/Build_To_The_Moon"]
As always, I’d love to hear what you think.
Totally appreciate all the players of the Tribloos games so far! I hope you'll enjoy this one too.
-Andy
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