Trailmakers
Steam News 5 February 20263mo ago

UI/UX Improvements | 2.3 Dev Diary

Hello Trailmakers! We are ready to reveal the first part of 2.3. We'll start slow and then ramp up and what better way to ramp up then UI changes that we know you all love so much (come on, we can joke around a little �…

Update log

Full Trailmakers update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes2 additions1 change1 removal
  • UI and audio
  • Gameplay
changedHello Trailmakers!We'll start slow and then ramp up and what better way to ramp up then UI changes that we know you all love so much (come on, we can joke around a little 💖)
removedBlock SelectionSelected blocks will no longer turn invisible - unless you want them to in which case you can enable the Clear Blocks toggle:
addedKey BindsThis means you can just select block and take immediate action, like clicking C and being taken straight to the Customization menu where a new feature awaits you: Clicking the lock icon will tie the Primary Color and Secondary Color together, automatically making them match no matter which color you choose.
addedController ChangesBy holding down the right-bumper, the new menu appears presenting even more quick bind options

Hello Trailmakers!

We are ready to reveal the first part of 2.3.

We'll start slow and then ramp up and what better way to ramp up then UI changes that we know you all love so much (come on, we can joke around a little 💖)

Block Selection

The Block Selection VFX will now clearly show exactly what blocks are selected.

Selected blocks will no longer turn invisible - unless you want them to in which case you can enable the Clear Blocks toggle:

Key Binds

The Block Action Menu now contain clear, corresponding key binds for easy and fast configuration:

The keybind symbols are work-in-progress and will get a touch-up before release

This means you can just select block and take immediate action, like clicking C and being taken straight to the Customization menu where a new feature awaits you: Clicking the lock icon will tie the Primary Color and Secondary Color together, automatically making them match no matter which color you choose.

Controller Changes

Just like shown before with keyboard, controller users can also simply hover over a block and be presented with fast shortcuts for duplication and rotation.

Furthermore, the radial menu has been replaced by a menu similar to what KBM players have.

By holding down the right-bumper, the new menu appears presenting even more quick bind options

Stay posted!

That's it for now but keep a keen eye on our 2.3 Dev Diary Schedule to find out what and when the next reveal is:

Source

Steam News / 5 February 2026

Open original