Tiny Terraces
Steam News 22 March 20262mo ago

Fishing Fellas - v0.92

Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 I Added fishing stuff. 🎣🧍‍♂️ and some other things :) A Fella Fishing * I was going to add fishing lines but didn't do it yet, may do it later and have a setting to di…

Update log

Full Tiny Terraces update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞

Extracted changes

21 fixes14 additions11 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
addedI Added fishing stuff. 🎣🧍‍♂️
addedA Fella FishingI was going to add fishing lines but didn't do it yet, may do it later and have a setting to disable them if the simple version is enjoyed better.
added🔨Here are some things that I have added/fixed/changed.Added Fishing for the Fellas & You Fishing Minigame - relatively idle, has upgrades in the minigame menu, and has a boost game that'll popup upon hooking a fish, not all fish will require player input to be caught as there is an auto-reel that assists in catches. Fellas can now fish in Ponds(4+ tiles large) and the River. Fellas have the ability to disable/enable fishing in case you don't want certain ones to start fishing (They all spawn as enabled.) There is a 5 minute pause on fellas fishing on any new terraces.
added🔨Here are some things that I have added/fixed/changed.Added 2 Progress Goals Water plants: labeled with a 💧
added🔨Here are some things that I have added/fixed/changed.Added 5 Achievements
changed🔨Here are some things that I have added/fixed/changed.Changed Menu Background.

I Added fishing stuff. 🎣🧍‍♂️

and some other things :)

A Fella Fishing

* I was going to add fishing lines but didn't do it yet, may do it later and have a setting to disable them if the simple version is enjoyed better.

Here are the current fish in the game.

Added Water Plants - A couple of Fellas in a Rice Field.

(as of v 0.92.888.9902)

🔨Here are some things that I have added/fixed/changed.

  • Added Fishing for the Fellas & You

    • Fishing Minigame - relatively idle, has upgrades in the minigame menu, and has a boost game that'll popup upon hooking a fish, not all fish will require player input to be caught as there is an auto-reel that assists in catches.

    • Fellas can now fish in Ponds(4+ tiles large) and the River.

    • Fellas have the ability to disable/enable fishing in case you don't want certain ones to start fishing (They all spawn as enabled.)

    • There is a 5 minute pause on fellas fishing on any new terraces.

  • Added 2 Progress Goals

    • Water plants: labeled with a 💧

  • Added 5 Achievements

  • Changed Menu Background.

  • Fixed some crashes.

  • Fixed Sprites of Eggs

  • Fixed some animations

  • Added Fish related products to make

  • Adjust tab selection visual in Inventory & Shop

  • Added in ability to start multiple production buildings at once.

    • Connected: Physically touching buildings of this type

    • All: all buildings of this type.

  • Fixed multiple issues of production buildings

    • Should fix any issues of not remaining as infinite through loads

    • Removed number visual in the hover UI to avoid confusion of infinite productions displaying as 99x.

  • Fixed windmills not loading back in prior task or selected product.

  • Optimized some stuff

  • lowered fog density

  • Fixed Quail and Chickens quacking like ducks.

  • (?) Fixed Animals from walking outside farm/getting stuck out there.

  • Fixed leftover requests in production buildings.

  • Fixed not being able to pull up the recipe selection grid on production buildings while it's producing something.

  • Adjusted progress goal saving method & added 2 new progress goals for Water plants.

  • Added a couple sorting buttons to Inventory and Shop

    • Inventory: A-Z alphabetical sorting, and Quantity sorting.

    • Shop: A-Z alphabetical sorting, and Cost sorting.

    • (clicking more than once swaps direction of the sorting)

  • Added 3 hats

  • Added a bridge that is placeable over ponds.

  • Added a Water Field for planting water plants on, and some different animations for when they walk in the water.

    • Planting on a normal Pond tile will convert it into one of these Water Field tiles.

  • Fellas slow down when trudging through water.

  • Fixed some code running at unnecessary times

  • Fixed sideways tree trunks

  • Added different sounds for Windmill, and Cooking Pot buildings

  • Fixed Recipe grid highlighter not mirroring correct selection

  • Fixed inventory sorting issue.

  • Fixed Sunflowers not being harvestable unless marked for harvest.

  • CosmeticUpgraded engine versionto fix any performance/errors related to that.
  • Slightly improved performance of rain

  • Fixed some things missing translations

  • Fixed some missing characters

  • Fixed visual issue where some crows don't actually land on the ground

  • Fixed some visual issues with the animals.

  • Improved some lighting performance

  • More Optimizations

  • Fixed issue of selecting a seed before its ever added to the inventory required clicking it twice to actually select it.

  • Fixed an error in the building destruction list

  • Fixed watering plants while raining

  • Adjusted Fireflies

  • Added an "X" on the top left of the middle seed selector UI to clear the selection of the currently selected building/seed, setting it to "Empty"

(?) = possible

Source

Steam News / 22 March 2026

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