Update log
Full Tinker Pilot update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Fixes
Changed JP-7 hostiles behaviour to be a bit less aggressive and switch to 'run away' behaviour faster.
Added blinking emission effect on target objects for better visibility (Recovery Mission crates, Hazardous Waste Elimination crates and Basics Tutorial targets).
Increased Recovery Mission support drone health to prevent rare cases where it could damage itself by bouncing around and become incapacitated, making the mission impossible to complete.
Fixed incorrect automatic input mapping on Linux (Proton) for some devices. Affected controllers will now require manual binding.
Other minor changes and bug fixes.
Source
