Update log
Full Ticket to Ride® update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello travellers,
Extracted changes
- Gameplay
- Performance
- Fixes
A new update is live!
It brings important fixes and improvements to enhance your Ticket to Ride experience across all platforms. From better notifications to AI and multiplayer stability fixes, here’s what’s new:
Fixes and improvements
iOS and Android players now get native notifications at the start of their turn in asynchronous and unlimited OWF
Fixed a bug causing games to freeze during the end-game sequence
Games should now show under the correct "your turn" or "waiting" tabs
End Game Scoring improvements
Async lobbies will now start automatically when the lobby is full, even if the host is away
Fixed a bug causing a freeze when there are no available moves
USA Mega Game ticket scores fixed to match the physical game
Console lobbies can now auto-start
AI fixes and improvements
Several visual improvements
Several multiplayer and stability fixes
Several other bug fixes
As usual, a huge thanks to the community for reporting issues and suggesting improvements. We couldn't do it without you!
Let us know if you run into any problems. We’re continuously working to improve your experience and make Ticket to Ride the best game it can be!
Source
