Update log
Full The Wolf in Me update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
I’m working on full keyboard and mouse support for The Wolf in Me playtest, since the game was originally designed controller-first.
Honestly… making keyboard, mouse, and controller switch seamlessly in any combination has been a real nightmare.
I also added a PC setting to choose your preferred controller icons. Maybe not the most elegant solution, but it gets the job done.
All prompts update in real time the moment you change input.
Source
