Update log
Full The Other Side update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Maps
- UI and audio
- Gameplay
Version 0.9.7.4_6 - Stability Patch
This update is to address a bunch of stability issues that are affecting a wide range of players. Notably the voice chat issue that would cause players to crash when using open-mic should be resolved. We are going to keep an eye on the bug-reports, so please make sure to submit those if your game crashes as it helps us out tremendously.
Fixes:
Increased stability when transition between maps
Voice chat causing a crash with open mic when transitioning between maps
Closing the game while in a session would often cause a "steam64" crash
Affixer would cause players to get stuck in it when interacted with by another player as they were exiting the interface
Increased brightness would cause odd fading in/out after respawning
Incorrect active audio input device would be displayed in the audio settings
Performance optimizations in Ravenwood, Cedar, and Stone Manor
Changes:
Cellphone no longer flashes to complete darkness when near a hunting ghost, instead dims to half brightness
Initial setup durations have been adjusted per difficulty
Novice = 3 minutes
Intermediate = 2 minutes
Expert = 1 minute
Master = No setup time
Increased the Fast LOS speed slightly (Wewe Gombel and Wraith)
Loading screen visual refresh with new tooltips
Additions:
Toggle Voice Chat setting
Developer cash register furniture which grants visiting players that interact with it $2,000 and a 2XP ticket*
*Visit a developer lobby (labeled DEVELOPER in the session finder) and interact with the cash register to gain your reward. There is a 2-hour cooldown. When a developer lobby is open, there will be a global message in the text chat box. These lobbies will not be available too often, so get it while they're open!
Source
