Update log
Full The Last Faith update
The complete published notes, normalized for clean reading and source attribution.
Balance at a glance
Affected roster
Hero changes
Hero fixes
Curse Bearers,
We're excited to announce the latest patch for The Last Faith on PC.
We've been utterly astounded by the incredible response to our game and are profoundly thankful for your overwhelming support.
Since launching the game just a few weeks ago, we've been diligently going through your comments, tuning into your videos, and heeding your feedback. Thanks to this, we have been able to develop a patch that focuses on the most important issues.
Be aware that the notes below contain SPOILERS. Read them at your own risk!
FEATURED IMPROVEMENTS:
Gameplay Pause Feature: The game now pauses automatically when the full-screen UI is open.
Starter Combat Styles Changes: Starting classes now feature varied equipment, enhancing the initial gameplay experience.
Lost Nycrux: Dying in boss arenas now causes lost Nycrux to spawn outside the arena at the last checkpoint visited.
Shop Interface Improvement: Shops have been updated with an "All" tab for easier navigation and item selection.
Map Screen Enhancement: The map screen now displays the area where the player died.
Balancing Tweaks: We've made significant balancing improvements to enemies and bosses, aiming for a more challenging and fair gameplay experience.
Weapons and Spells Balancing: Both weapon and spell mechanics have been fine-tuned for better balance and diversity in combat strategies.
Achievement Fix: The Last Faith Achievement is now obtainable. Players who previously had this stuck should relaunch the updated game to trigger the achievement.
Detailed Changelog
Weapons and Spells
Primary Weapon Rebalancing
- Ethereal Great Blade NerfAdjusted following player feedback for balanced gameplay.
- Invulnerability Period ReductionReduced the period of invulnerability when using the Skill attack of the Ethereal Greatblade and Skullcleaver.
- Illygarth Boreal Blade BuffEnhanced for improved performance.
- Scythe, Spinal Chain Blade, and Nightfall Blade Skill NerfSlightly reduced effectiveness based on player feedback.
Secondary Weapons Enhancement
Doppietta Power Increase: Now more powerful.
Nightbane Pistol Power Increase: Enhanced for greater effectiveness.
Blackhall’s Double Menace Power Increase: Strengthened for better performance.
- Federal Admiral’s Cannon Power IncreaseUpgraded for increased potency.
Spell Rebalancing
- Increased Spell DamageAll spells now have increased damage output.
Starter Combat Styles Changes
Starting load-outs are now unique to each Combat Style. Unselected load-out weapons can still be found throughout the world.
Marksman
Magnetic Powder
Nightfall Blade
Nightbane Pistol
From Mark: Mechanical Bomb
Stargazer
Nighttide's Rout
Barsov's Electrocution
Blue Haemolymph Shard
From Mark: Nightbane Pistol
Rogue
Nightfall Blade
Mechanical Bomb
Combustion Powder
From Mark: Nightbane Pistol
Brawler
Skullcleaver
Healing Injection
Ampoule of Erlim's Tears
From Mark: Nightbane Pistol
Bosses
General
Resolved an issue preventing the camera from properly transitioning to the player if they moved far from the boss.
Fixed a problem that stopped action stun animations from triggering when executed at the end of a stun animation.
Implemented actions to prevent boss fights from not concluding properly.
Actions taken to help avoid bosses getting stuck in charge animations.
Addressed an issue causing bosses to continue walking after the player's death.
Eliminated contact damage from every boss that previously had it.
Introduced invulnerability for the player immediately after death.
Giant Patron
Corrected a bug in Deep Forest that caused enemies to be stuck on an invisible wall near the Giant Patron arena.
Added a
Source
