Update log
Full The Guardian of Nature update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey Guardians!
Extracted changes
- Gameplay
A lot has happened since our last update and dev stream at the Storyteller’s Festival. We have been slow on updates and we want to change that!
We are hard at work and we want to give you some regular updates on what we are working on and give you a glimpse into our design process. Because everything in «The Guardian of Nature» is made by hand!
In this first entry of our Dev Diary, we’ll be sharing some exciting behind-the-scenes details. We want to make every aspect of our game to be magical, from the lush environments to the intricate character designs.
Today, we want to show you how we created a scene where Henry, who can, yes, change in size, meets a frog. See how we started with simple sketches, refined the scene and finally added lighting and colour grading.
Stay tuned for more updates, sneak peeks, and insights into our development journey. We can't wait to share more with you!
We’re looking forward to hearing your feedback! Until next time and happy exploring :)
-The Guardian of Nature Team
early sketch of scene early sketch of scene refined scene in black and white refined scene with colour refined scene with color grading
Source
