The Dark Tones: Loss
Steam News 27 November 20241y ago

Nomination of the game for the Steam the category "Outstanding visual style"!

Greetings to all players who have accidentally visited the game page or have already played and passed this work! Today on this day I would like to thank everyone who bought the game, thus supporting me and my game, as…

Update log

Full The Dark Tones: Loss update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Greetings to all players who have accidentally visited the game page or have already played and passed this work! Today on this day I would like to thank everyone who bought the game, thus supporting me and my game, as well as all those who have left a review, passed the game and posted on different video hosting the walkthrough and their impressions, thank you all who did not pass by!

Extracted changes

0 fixes2 additions0 changes0 removals
  • UI and audio
  • Gameplay
addedThe game was released on December 8, 2023 and despite the long development for 3 years - not everything turned out well, quality and interesting, but despite all the difficulties and problems - the game was still released and soon it will celebrate its first anniversary. Throughout the year, small and large updates were released, improving and supplementing certain aspects of the game, visual style, story, gameplay, sound and much more, however it is important to me the quality and responsible approach to what I create, even though very often I wanted to quit and forget, but every time I still sat down at my computer and continued to make updates, not for the sake of money and huge income, not for the sake of some fame and recognition, but for the sake that when a player buys and launches the game - he feels and understands that I care about his gaming experience, that it is important for me to convey the feeling of uniqueness and something new, atypical for the genre “horror”, to tell and show the story, which, unfortunately - can happen in our real life, not directly and head-on, but using images, metaphors and visual style, to think about something important and much more scary, about what happens in ordinary everyday life, what fear, despair and the most ordinary human thoughts can lead us to, and not about how scary some monster or ghost is.
addedAll locations were created with soul and attention to various details, it was fundamentally important not to use ready-made levels, because every artist somehow invests in his work a part of himself, his vision, and no matter how high-class, high-quality and expensive the purchased location is - she would never convey the atmosphere and the gaming experience that is in this work, which somehow distinguishes it from others, therefore, you can nominate the game in the category "Outstanding Visual Style" and support me, this is important to me and I will be very pleased, I will be grateful to you and I am very grateful for the support and attention, you can also buy the game with a 35% discount, leave your feedback, take screenshots and share your impressions, any purchase of the game somehow motivates me to release updates and create a new game, but what is the most important - Do not be indifferent and take care of yourself and your loved ones! All the best and coming Happy New Year, have a nice game and thank you all again! Without you, nothing would have happened!

The game was released on December 8, 2023 and despite the long development for 3 years - not everything turned out well, quality and interesting, but despite all the difficulties and problems - the game was still released and soon it will celebrate its first anniversary. Throughout the year, small and large updates were released, improving and supplementing certain aspects of the game, visual style, story, gameplay, sound and much more, however it is important to me the quality and responsible approach to what I create, even though very often I wanted to quit and forget, but every time I still sat down at my computer and continued to make updates, not for the sake of money and huge income, not for the sake of some fame and recognition, but for the sake that when a player buys and launches the game - he feels and understands that I care about his gaming experience, that it is important for me to convey the feeling of uniqueness and something new, atypical for the genre “horror”, to tell and show the story, which, unfortunately - can happen in our real life, not directly and head-on, but using images, metaphors and visual style, to think about something important and much more scary, about what happens in ordinary everyday life, what fear, despair and the most ordinary human thoughts can lead us to, and not about how scary some monster or ghost is.

All locations were created with soul and attention to various details, it was fundamentally important not to use ready-made levels, because every artist somehow invests in his work a part of himself, his vision, and no matter how high-class, high-quality and expensive the purchased location is - she would never convey the atmosphere and the gaming experience that is in this work, which somehow distinguishes it from others, therefore, you can nominate the game in the category "Outstanding Visual Style" and support me, this is important to me and I will be very pleased, I will be grateful to you and I am very grateful for the support and attention, you can also buy the game with a 35% discount, leave your feedback, take screenshots and share your impressions, any purchase of the game somehow motivates me to release updates and create a new game, but what is the most important - Do not be indifferent and take care of yourself and your loved ones! All the best and coming Happy New Year, have a nice game and thank you all again! Without you, nothing would have happened!

You're a miracle!♥

Source

Steam News / 27 November 2024

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