Update log
Full The Crust update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Fixes
- Maps
Patch 0.99.85.4
Added an indicator for resources stuck on conveyors.
Added a notification explaining that a room cannot be constructed if it contains unexcavated regolith.
Added icons for rover upgrades.
Added a route assignment button to the Mobile Drilling Rig interface.
Added a pause indicator to the research tree.
Fixed an issue where overflow resources on conveyors would fall to the ground after loading a save.
Fixed an issue where dismantling conveyors with Shift would not fully refund credits, even with the corresponding research unlocked.
Fixed an issue where a non-existent Landing Platform could appear after loading a save and selecting a contract for loading.
Fixed an issue with Oxygen Receiver fill speed.
Fixed an issue where the construction menu tooltip would not display all required resources if there were more than six.
Fixed an issue where collecting resources from a barter point of interest with a capsule would add money instead of subtracting it.
Fixed an issue where the “overflow bypass storage” setting would not work if storages were placed directly next to each other.
Fixed an issue where corrupted save data could, in rare cases, cause incorrect behavior in the Large Vehicle Assembly Facility.
Fixed an issue where drones would fail to complete a floor tile in certain rare room configuration.
Fixed a visual issue where contracts could sometimes appear duplicated in the logistics window.
Fixed an issue with bulk storage LODs when removing the camera.
Transport speed upgrades now affect the speed indicator in the UI.
Changed the position of the “Pause” label on the Orbital Map.
Improved the display of extraction speed percentage in outposts.
Improved the display of bulk resources in storage and on conveyors.
Optimized VRAM usage in the research tree.
Source
