The Abbess Garden
Steam News 5 December 20255mo ago

The Abbess Garden's Devlog 08: livestream, public playtest and more flowers!

Dear players, I was invited to the Utopiales festival recently. It was initially mostly about sci-fi, but it has become more open to fiction in general. There is a video game area, and the professional gamedev associati…

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  • Workshop
  • Gameplay
changedThen I presented The Abbess Garden in a workshop where visitors playtested the game (organised by Chloe, a fellow indie developer of Eode ). It was organized in the historical buildings of LU (a brand well known here for their "petit beurre"). Cultural heritage is everywhere ;)
addedThe new part for me was that there were a lot of children, and the game being only in English made me do a lot of live translation ;) It was still very fun and useful!

Dear players,

I was invited to the Utopiales festival recently. It was initially mostly about sci-fi, but it has become more open to fiction in general. There is a video game area, and the professional gamedev association my studio is part of (Atlangames) helps with organising it.

The Utopiales are held in Nantes, the biggest city of my region, which is very pleasant and which I hadn't visited in a while! The weather was nice, so I took a few pictures of the Château des Ducs de Bretagne :)

I participated in a Twitch livestream on the Utopiales channel (hosted by Moustique and Le_Technicien 💖), it was my first and a very good experience!

Then I presented The Abbess Garden in a workshop where visitors playtested the game (organised by Chloe, a fellow indie developer of Eode). It was organized in the historical buildings of LU (a brand well known here for their "petit beurre"). Cultural heritage is everywhere ;)

The new part for me was that there were a lot of children, and the game being only in English made me do a lot of live translation ;) It was still very fun and useful!

🌿🌿🌿

In the meantime, we are working on finishing the game's content. Giovanni is writing the dialogs while I am modeling, texturing, rendering/drawing (for the icons and book) and integrating the plants in Unity.

I don't want to spoil to much, so here it's just one plant, one of my favourites (the first plant I bought as a kid ;) ): the columbine! It's probably a bit too much detailed considering it's only seen from afar in the game, but it was very interesting to model!

Let me know what your favourite plants are!

🌿🌿🌿

I wish you all an excellent day :)

Source

Steam News / 5 December 2025

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