Update log
Full Temtem: Swarm update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
Important Notice
Welcome to patch 1.0, the patch where we leave Early Access, the patch that unlocks everything, rounds everything up, and allows you to enjoy Temtem: Swarm to the fullest!
Today is also Temtem: Swarm's launch on PS5! We hope PlayStation 5 players will have a blast playing Swarm, and that Nintendo Switch players can join us very soon!
New Stuff
Two new playable Temtem: Venx and Chromeon.
Let's start with the Neutral cutie with the split evolutionary path! Venx, and by extension Venmet and Vental, can now be playable in Temtem: Swarm.
Venx has two possible evolutions: a mental one, called Vental, and a Melee one, called Venmet.
Once Venx levels up enough to evolve, the level-up screen will give you the option to choose whether you want to continue playing with Vental or Venmet. Although they share a trait, they have very different stats, access to different Technique pools, and a unique Ultimate each.
You can also choose not to evolve Venx, like with every other playable Tem, by blocking the evolution perk or ignoring it forever (do keep in mind that the evolution slot will always block a Synergy one!)
Its Trait grants bonuses to their final forms depending on how long you postpone the evolution!
And of course, the Digital marvel that is Chromeon! Enjoy 12 Tems for the price of one!
Chromeon is a Digital Temtem with the particularity that it has an adaptive second type that can be any elemental type in Temtem: Swarm. Chromeon changes secondary type every time it uses its Ultimate, Torrent.
Its main type will always be Digital, and the secondary type will be selected at random after using Torrent. The secondary typing at the beginning of the game is also decided randomly.
Torrent, the Ultimate, has elemental variants for each elemental type. Some can apply status conditions to enemies, others apply positive buffs to Chromeon. Try them all!
Chromeon will only be offered Techniques of its current secondary typing at level up. And since it drinks from all elemental types, this gives Chromeon access to all Techniques in the game. Digital Techniques may show up at any level-up since it's its primary typing.
Its Trait increases Chromeon's Damage by 10% for each different elemental type of its equipped techs - including the ultimate.
A new Arena: welcome to The Evershifting Tower!
This miracle of digital engineering and procedural generation is the final and most challenging Arena so far. Its most notorious characteristic? It changes from run to run, so neither you nor your Tems will get a moment of peace here!
Instead of creating a set layout, as we usually do, for The Evershifting Tower we've created 150 different tiles, tiles which are then procedurally arranged at the start of every run, making for an immense number of possible layouts.
- And not only the layoutthe waves of enemies will also be random every time a new wave spawns, ranging from all available types plus Digital Temtem, which will always be present.
But there's more challenge to it! All enemies get one small, medium and big buff to their HP, Damage or Speed at random!
The Spots in The Evershifting Tower are also randomized, so you might get more Pansun spots or Experience spots depending
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