Update log
Full SYNDUALITY Echo of Ada update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Events
- Server
- Gameplay
- Store
- Balance
- Fixes
The remnants of conflict.
How does a once endless battle conclude...?
Acquire Magus Enhancement Chips, escape from dangerous zones,
and upgrade your partners to prepare for the future that lies ahead!
— Ready for the new journey?
With the release of SEASON 4, we will be conducting scheduled maintenance on the following date:
▽Maintenance Announcement▽
We will be conducting server maintenance for #SYNDUALITY Echo of Ada beginning March 18, 10pm PDT / March 19, 6am CET.
Maintenance is expected to last for 4 hours and during this time, online services will be unavailable.
[Maintenance Details]
Server maintenance to accompany the patch release
Update Details:
New Features:
- New Requests added (Final Update)
- JANEBOLT and DAISYOGRE+1 Crafting Recipes added to Request Rewards
- New Area Sunny Polluted Forest added
- New Location Sangiovese Hideout added
- Magus Upgrade Function Magus Memory Expansion added
- New APK Weapons added:
- Burst Assault Rifle LE
- Grenade Launcher
- Submachine Gun LE
- New Butcher Bandits added to Sunny Polluted Forest:
- Rapid Strike
- Debris Creators
- Scrap Fanatic
- New Relics added
- Maximum amount of Magus able to be held by players increased from 20 - 30
Shop:
- Season 4 Drifter Pass
- New Cradle added to Deluxe Drifter Pass rewards (RITADARKKNIGHT)
- Season Outfit Albatross Series α/β
- Item Warehouse Expansion purchaseable at the Shop
- Season 4 Outfit Bundles added (will be added progressively)
Balance Adjustments:
- Balance adjustment for some weapons and Cradles
- Reduced completion requirements for unlocked requests and adjusted rewards
- Some Epic weapons and Cradle parts added to the Item Shop with request progress after unlocking East Amasia: Night
- Reset coefficient for player info icon determination, matchmaking rate calculation coefficient, and coefficient relating to faction transfer
- Adjusted determination standards for player icons "The Ravens" and "The Pack"
- Uniformly reduced the Money needed for Bounty Targets to return to Association Member status
Daily Achievements, Weekly Achievements, and Search Rating XP increased and some contents adjusted
- Adjusted Polluted Forest unlock schedule
- Bandits will be less likely to fall through parts of terrain in the Molten Dunes causing them to take fatal damage
- Adjusted drop rate of items from defeating Magus Hunter Mentor
- Added a Tips List to the Options menu
Ranking Changes
- Bounty Hunter Rankings and Bounty Target Rankings will now display up to 50th place, and ranking reward ranges adjusted
- When a Bounty Target defeats another player, now only the bounty for the last Bounty Target that attacked will increase
- When defeating other players while a co-op alliance is formed, you will no longer receive a bounty or have bounty amount increased, and Ranking score will no longer be added
- Bounty from defeating Butchers and Bandit Leader will no longer be added to Bounty Hunter Rankings
- Increased Bounty Maximum value when a Bounty Target has advanced more than a certain amount of Requests
- Reduced maximum range for bounty increase when Bounty Target defeat upper ranked Association Members on the Bounty Hunter Rankings
Fixes:
- Reduced the rendering load during the Predator Raid Boss Battle due to lots of elements being displayed
- Implemented measures so that Bandit and Parasitic Enders cradles will display again if they disappeared
- Fixed issue of furniture not changing properly after Change Design when a facility was Remodeled to maximum level under special circumstances
- Fixed terrain issues in online areas
- Other minor fixes.
Following the start of SEASON 4, the game will enter a non-ranking period
Source
