Swordeye
Steam News 1 March 20262mo ago

Othari Raid -- Progress Update

Major Updates and New Features This month I've focused on the new Othari Raid Event which is a co-op PvE focused event where an army of Othari swarm the sect outpost and players must defend with turrets, guards and the…

Update log

Full Swordeye update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes4 additions3 changes0 removals
  • Events
  • Performance
  • Server
  • Gameplay
  • Balance
addedMajor Updates and New Features This month I've focused on the new Othari Raid Event which is a co-op PvE focused event where an army of Othari swarm the sect outpost and players must defend with turrets, guards and the sect elders.
changedKilling NPCs during the event gives special raid tokens which can be used to upgrade the sect turrets and guards to bolster your defenses. The goal is to survive the attack and slay the Othari general before your base falls.
changedPerformance
addedHaving 150+ npcs attacking and defending the base simultaneously required both server and client side performance optimizations. The good new is that these optimizations have also improved the performance of animated skeletons and the NPC behavior across the board. With only few players / npcs on screen the improvements aren't huge but they are noticeable and when 20+ enemies are on screen they are massive.
addedNew NPC and Sword
addedThere is a new NPC type, the Othari Raider, who wields a new sword that has bonus overhead damage and reduced stab damage. Currently they only appear during the Othari raid event so that is the only way to get their sword.

Major Updates and New Features This month I've focused on the new Othari Raid Event which is a co-op PvE focused event where an army of Othari swarm the sect outpost and players must defend with turrets, guards and the sect elders.

Killing NPCs during the event gives special raid tokens which can be used to upgrade the sect turrets and guards to bolster your defenses. The goal is to survive the attack and slay the Othari general before your base falls.

Performance

Having 150+ npcs attacking and defending the base simultaneously required both server and client side performance optimizations. The good new is that these optimizations have also improved the performance of animated skeletons and the NPC behavior across the board. With only few players / npcs on screen the improvements aren't huge but they are noticeable and when 20+ enemies are on screen they are massive.

New NPC and Sword

There is a new NPC type, the Othari Raider, who wields a new sword that has bonus overhead damage and reduced stab damage. Currently they only appear during the Othari raid event so that is the only way to get their sword.

The event also rewards Sect Contribution Tokens based on your position on the scoreboard, (next patch you will get these for End Boss damage as well).

Other additions

There have been tons of other small improvements, check out Discord for full patch notes.

Source

Steam News / 1 March 2026

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