Succubus: The Lustborn Curse
Steam News 13 February 20263mo ago

Update: Quality of Life Improvements Difficulty Options & Bug Fixes

Thank you to everyone who has supported and played Succubus: The Lustborn Curse. We truly appreciate the feedback, bug reports, and balance discussions, they’ve been incredibly helpful. Based on your feedback, the first…

Update log

Full Succubus: The Lustborn Curse update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes2 additions5 changes0 removals
  • Balance
  • Gameplay
  • Events
  • Fixes
changedThank you to everyone who has supported and played Succubus: The Lustborn Curse . We truly appreciate the feedback, bug reports, and balance discussions, they’ve been incredibly helpful.
changedBased on your feedback, the first thing we wanted to address was difficulty balance.
addedDifficulty Settings AddedWe’ve introduced three difficulty levels :
addedDifficulty Settings AddedBy default, a new game starts on Medium difficulty. You can change the difficulty at any time from the Pause Menu (Escape / Start key) .
changedDifficulty Settings AddedHow much damage Myrritha receives
changedDifficulty Settings AddedHow much damage bosses take

Thank you to everyone who has supported and played Succubus: The Lustborn Curse. We truly appreciate the feedback, bug reports, and balance discussions, they’ve been incredibly helpful.

Based on your feedback, the first thing we wanted to address was difficulty balance.

Difficulty Settings Added

We’ve introduced three difficulty levels:

  • Hard

  • Medium

  • Easy

By default, a new game starts on Medium difficulty. You can change the difficulty at any time from the Pause Menu (Escape / Start key).

Difficulty settings adjust:

  • How much damage Myrritha receives

  • How much damage bosses take

No content is locked behind difficulty. Nothing else in the game changes. You are free to play the experience the way you prefer, whether you’re here for a challenge or… other reasons.

Bug Fixes

  • Fixed an issue where two teleporters in the Catacombs were not unlocking, preventing some players from achieving 100% completion.

  • Fixed a bug preventing use of the Quickslot in the City level.

  • Fixed an issue in the Marsh Ruins where one of the hook points was occasionally unresponsive to the Whip.

We’ll continue monitoring feedback and improving the game. If you encounter any issues, please let us know.

Thank you again for your support.

Source

Steam News / 13 February 2026

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