Stories of Somnia
Steam News 1 April 20261mo ago

Playtest 6 is Live!

Join Our Discord! Give us Feedback! Every time I update the game I feel like there's WAY too much to fit in this announcement! This one is packed with a totally new mode to test out the overhauled combat system, perform…

Update log

Full Stories of Somnia update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix9 additions4 changes0 removals
  • Performance
  • Store
  • Gameplay
  • Fixes
  • Balance
addedJoin Our Discord! Give us Feedback!Every time I update the game I feel like there's WAY too much to fit in this announcement! This one is packed with a totally new mode to test out the overhauled combat system, performance fixes (loading times improved + stutters are gone), QoL fixes, and some new secrets for secret hunters!
addedPatch ListCombat overhaul, including type-system, new attack prompts, beat-based action commands, more unique enemy types, typed enemy variations, new items, new ability animations, enemy animations and more!
addedPatch ListAdded new temporary game mode on title screen, Gloam Gauntlet, which is a roguelike mode designed to playtest combat quickly. Can you get to encounter 20?
fixedPatch ListFixed stutter and load time
addedPatch ListAdded Combat Assist toggle in Gameplay Settings
addedPatch ListAdded Low Health Alert toggle in Gameplay Settings, and defaults to off

Join Our Discord! Give us Feedback!

Every time I update the game I feel like there's WAY too much to fit in this announcement! This one is packed with a totally new mode to test out the overhauled combat system, performance fixes (loading times improved + stutters are gone), QoL fixes, and some new secrets for secret hunters!

Patch List

  • Combat overhaul, including type-system, new attack prompts, beat-based action commands, more unique enemy types, typed enemy variations, new items, new ability animations, enemy animations and more!

  • Added new temporary game mode on title screen, Gloam Gauntlet, which is a roguelike mode designed to playtest combat quickly. Can you get to encounter 20?

  • Replaced references of "Lumia" to now use save slot name

  • Settings should now save properly

  • Fixed stutter and load time

  • Added Combat Assist toggle in Gameplay Settings

  • Added Low Health Alert toggle in Gameplay Settings, and defaults to off

  • Added brightness slider

  • Changed input detection to be physics-frame based as to avoid missing inputs due to low framerate

  • Reworked and added tutorials

  • Separated equip states for Lumia's abilities in combat and in world

  • Added animation when new item is added to inventory

  • Reworked right side of Heart Tree Ground Floor

  • Reworked Nightmare Room

  • Added four new contextual turn arenas: Mirror Lake Basin, Duskwisp Heart Tree,

  • Reverie Atrium, and Glimmerveil Desert Wasteland

  • The color of Loomlight equipped is now reflected in combat

  • The color of Gloam is now reflected in combat

  • Renamed Spirit attribute to Soul to avoid confusion with aspects

Source

Steam News / 1 April 2026

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