Update log
Full Stolen Realm Survivors update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Performance
- Fixes
The Stolen Realm Survivors demo has been updated to v0.106, with improved tooltips, a new shop buyback feature, and several important bug fixes based on player feedback.
Features
– Added a Buyback option in the shop to recover items accidentally disenchanted
– Improved Active and Passive tooltips, now showing more detailed information and calculated stats for abilities
Changes
– Triggered and multicast abilities are now staggered with a 0.25s delay, making casts more consistent and improving performance
– Ability slots now more clearly show the 4 Active / 4 Passive limits
– The crafting area now offers a random selection of items instead of all items appearing every time
Bug Fixes
– Fixed an issue where a blank gray screen could appear instead of the loading screen at game start
– Fixed an issue that could cause enemies to spawn invisible
– Fixed an issue where gear scaling based on character level would stop scaling at level 240
– Fixed lag that could occur when selecting characters or equipping/unequipping items
– Fixed an issue where the game could enter a broken state if the party died after activating a shrine before the shrine options appeared
– Fixed an issue where the game could sometimes lock up when Ice Shield was depleted
Your feedback continues to shape the development of Stolen Realm Survivors. Thank you for playing and helping us improve the demo!
Source
