Stolen Realm Survivors
Steam News 27 February 20262mo ago

New Demo Update: Combat Readability, Build Balance, and Important Fixes

The Stolen Realm Survivors demo has been updated to v0.100, bringing improvements to combat readability, shield feedback, build balance, and several important fixes based on your feedback. Features – Added healthbar vis…

Update log

Full Stolen Realm Survivors update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

6 fixes5 additions5 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changedThe Stolen Realm Survivors demo has been updated to v0.100 , bringing improvements to combat readability, shield feedback, build balance, and several important fixes based on your feedback.
addedFeatures– Added healthbar visibility options for players, summons, and enemies in the Options menu
addedFeatures– Added shield indicators that track durability
changedFeatures– Improved healthbar styling for better readability
addedFeatures– Added visual hit feedback for players, enemies, and summons
addedFeatures– Added Discord and newsletter buttons to make it easier to join the community
– Increased Thieving support cooldown0.25s to 1s

The Stolen Realm Survivors demo has been updated to v0.100, bringing improvements to combat readability, shield feedback, build balance, and several important fixes based on your feedback.

Features

– Added healthbar visibility options for players, summons, and enemies in the Options menu

– Added shield indicators that track durability

– Improved healthbar styling for better readability

– Added visual hit feedback for players, enemies, and summons

– Added Discord and newsletter buttons to make it easier to join the community

Changes

– Summons now only teleport to you when you dash

– Increased Thieving support cooldown from 0.25s → 1s

– Halved the amount of Gold Find Greed support gives

– Sorcerer gear now provides unique stats per piece and scales with player level

– Shield skills now gain additional shield based on Max Life alongside flat shield values

– Silver Thorn items now grant Damage Return scaling with Armor instead of flat Damage Return

– Dark Steel items now grant 1% Physical Damage per Armor per item (up from 0.5%)

Bug Fixes

– Fixed a bug that caused the game to close on start up if you couldn’t connect to steam.

– Fixed a bug that caused the game to stay on a gray screen forever

– Fixed an issue where summons wouldn't collide with each other

– Fixed players getting stuck on a loading screen when creating or joining a game fails

– Fixed blast radius increases not counting toward Krothug’s unlock achievement

– Fixed Ethereal causing collision with your summons

Your feedback continues to shape the demo throughout Next Fest and beyond! Thank you for playing and sharing your thoughts.

Source

Steam News / 27 February 2026

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