Update log
Full Stars in Shadow update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
THIS IS A SYSTEM MESSAGE FROM THE SHIP'S COMPUTER TRANSLATION SUBSYSTEM: INCOMING MESSAGE EXTREMELY UNUSUAL IN COMPOSITION. TRANSLATION INCLUDES MANY LINGUAL ANOMALIES. OVERALL ACCURACY OF TRANSLATION IS: UNKNOWN. MESSAGE BEGINS: With new *expansion* comes new *bugs*, which makes us *frumple*. And so we offer *fixes* in this *patch*, and some new *juice*. If you are *campers* you will enjoy *the change*, but maybe not yet. We are *friends* now. Never be afraid to *open* enough and *spread the wax*. Let's *spitting* the fun words for several *pieces* and then surprising things!!!
Patch Notes for 27 October 2017 (ver. 21606)
Changes and Additions
Added new tactical background art for battles at Hyperspace Anomalies.
Added the "Herald" battlecruiser-class unit for the Arda Seed. The Herald will now use this instead of a Mediator.
- Changed the behavior of Star Harpy swarm eventsswarms are reduced on Easy difficulty, and Harpies will not attack planets.
Added several new Arda Seed-specific ship components.
Updated background art for the Tinkers leaders.
Bombers and Strike Fighters now carry regular missiles instead of torpedoes.
When scrapping a factory on a colony that has both factories and machine altars, factories are always scrapped before machine altars.
Mobile Bases and Asteroid Outposts now have specific description text.
Fixes
Fix for an error affecting certain Intel Iris graphics drivers.
Fix for a rare bug that could be triggered by rendering certain text strings (Juggernaut bug).
Fix for a display bug in the planet production info panes.
Fix for a layout problem in the planet production info panes; long colonist names should no longer overlap resource yields.
Fix for a bug that was preventing declaration of war notifications from appearing.
Fixes for some in game text errors (missing tooltips, etc.).
Fix for a bug that could be caused by allying with a player with access to hyperspace anomalies.
Fix for a bug that could be caused by opening the fleet list pane while at a hyperspace anomaly.
Fixed the on-click behaviors of the small icons in the agreement dialog panes.
(Click here to view the complete development changelogs, and here to view the development roadmap post.) There is *juice squeezing* and then we are not so *frumple*. These are *fat* words. Do you want to play this some more? MESSAGE ENDS.
Source
