Update log
Full Stars in Shadow update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- UI and audio
- Store
Do not be alarmed, leader of Humanity. This herald arrives on a mission without violence. Human vessels now delve deeper into hyperspace than ever before. The symmetry is disturbed. It is at this time that we who dwell in hyperspace must come to the surface and impart, and convey… and perhaps interact. The Stars in Shadow: LEGACIES DLC is available today, and accompanying it is a patch to the base game with a number of new features and changes. For more details about the LEGACIES DLC additions, see below the patch notes. We are always eager to listen to your feedback and suggestions, so don't hesitate to share your thoughts with us.
Patch Notes for 19 October 2017 (ver. 21569)
Changes & Additions
The Tinkers faction has been added to the game, and is available as an opponent faction. The Legacies DLC is required to play as the Tinkers.
Hyperspace Anomalies have been added to the map; they are hidden until revealed by the appropriate technology. Beware: they are a source of strange alien activity!
Upon researching the Hyperspace Anomalies technology, those with the Legacies DLC will have an opportunity to interact with a mysterious alien entity known as "The Herald."
The Space Habitat is a new station component unlocked by a new technology of the same name. Each Space Habitat can house one unit of population, effectively increasing the maximum population of the colony by 1. A station or outpost with a Space Habitat in orbit around an unclaimed planet will give the owning player control of that planet as if it were a colony.
A few planets now have the Debris Ring special. This allows the construction of Asteroid Stations (with the appropriate technology), which are cheaper and better protected than normal Space Stations.
Huge maps now default to 8 players (up from 7).
Planet spawn rates have been altered -- small/fringe worlds of all types are now less common.
Tiny planets will now spawn in new maps -- tiny planets cannot be colonized.
Ships with functioning Autorepair or Tinkers Forge systems will automatically be fully repaired at the end of combat.
Outposts can now provide repair and refit facilities to visiting fleets if equipped with a Construction Module.
Fixes
Fix for a bug in the in-game docs for planet food production.
Fix for a bug that could be triggered by trying to delete a game when the sound effect volume was set to 0.
Fix for a bug that was causing the AI to inappropriately favor shipyards over armed stations.
Fix for a bug that was allowing outposts without fuel depots to serve as fuel bases.
Successfully rebellions will now destroy all orbital infrastructure.
Double-clicking on a save in the Load pane will now load the selected game.
Fix for a bug in the Tinkers' mercenary exchange.
Reduced the number of Marauder companies generated in new maps.
Workaround for a tech-line rendering bug present on older Intel laptops.
Fix for a bug that could occur when negotiating to end a war with Marauders.
The long range weapon mod now correctly increases range to 150%, as per it's description.
(Click here to view the complete development changelogs.)
Stars in Shadow: LEGACIES DLC
The Legacies DLC is also available today. It includes a new playable faction (The Tinkers), a new minor faction (The Arda Seed), and a number of new related features. http://store.steampowered.com/app/698280/Stars_in_Shadow_Legacies/
New Playable Faction: Tinkers
The Tinkers are a cyborg civilization dedicated to the service of
Source
