Update log
Full Squad update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Gameplay
- Workshop
- Balance
Welcome back to The Wrench! Here we show off the latest in Squad modding.
What follows are updates sent to us by the people behind the mods themselves: their words, images, and amazing work!
(some entries have been edited for length and clarity) [hr]
BAF (Brazilian Armed Forces) Mod by Smoking Snakes
The BAF mod team aims to bring the Brazilian Army to squad in form of multiple unique vehicles, weapons and playable maps. Been under development since 2021 it is set for release in late 2025.
Featuring 5 unique vehicles, 11 unique weapons, 4 unique deployables, and 2 Unique Commander Assets.
Links: Discord link: https://discord.gg/mgpqE3SxEY
[hr]
Rassvet by Steez & Ruben
A complete re-imagining of OPFL (Operation First Light) featuring new biomes, reworked POI's, expanded and improved terrain, enhanced realtime lighting and dynamic time of day support, set in Eastern Europe.
Rassvet has seen a lot of progress this year with large central POI's like the Lumber Yard being added as well as older POI's like Storage Depot and Nilrem Village getting additional detail passes to bring the up to parity with newer work on the map and art.
The playable area is now bigger than the original OPFL and has been playtested extensively. While still not complete, it's perfectly playable with a variety of layers, including SuperMod layers.
Links: Discord: https://discord.gg/XCbb7bmDQY Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2995310287 [hr]
Southeast Asian Rebels by Rookheim
The Southeast Asian Rebels mod is a modest faction and map mod aiming to add an unconventional force to the East Asia theatre. This includes Sanxian Islands, but also the modded map Liareng Islands as well as other future projects. Originally a coalition of a number of different ethnic militias, popular defence forces and political groups, SEAR forces have now accrued decades of combat experience and grown into almost a pseudo-conventional force. Now, as great powers turn their gaze to the larger asia-pacific front, SEAR take up arms once more in defence of their homeland.
My experience is rather limited so I'm doing what I can with what I got :) If you would like help out in any manner feel free to reach out to me (Rookheim) on Discord!
[hr]
Hrodna Border by rell0776
Located south of the strategic Suwalki Gap along the cross border route between Bialystok and Grodno/Hrodna, Hrodna Border features a fictionalized vision of the border crossing and its surroundings. This map brings new flavor to the Eastern European collection of maps in Squad, featuring many small villages, a large town, a rail line, a border crossing, a LNG terminal, dilapidated abandoned bunkers from the old Soviet WW2 era Molotov Line, and much much more.
Hrodna intends to be a throwback to what made Squad maps so great and is a love letter to my favorite game. The map strives to strike a balance between Armor and Infantry gameplay, balanced RAAS lanes that aren't predictable but still funnel the match into concise areas of the map, and in other iterations of Squad plenty of terrain to play around providing a balance between long and close range combat and facilitating larger scale maneuvers.
Links: Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=3436010829 [hr]
King Of The Hill by Carnage
(Author disclaimer: this mod was made by one of Squad’s developers, Carnage!)
King Of The Hill is the first ever persistent economy mod in Squad. In this game mode (inspired by ARMA 3) You fight as military contractors from around the world over
Source
