Update log
Full Squad update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Balance
- Maps
Hello Squaddies,
Thank you for your patience while we cooked these fixes a little longer, it allowed us the time to add as many bug fixes as possible that came along with the 8.1 Hired Guns update.
General Bug Fixes
Reduced frame drops when firing the M134 Minigun (featured on the WPMC CPV, Loach, and 2 and 4-seater technical trucks).
Fixed an issue with the BAF FV107 where the vehicle's main body would disappear when one or both tracks were destroyed.
Fixed an issue where vehicle weapons could jam and become unusable when the player switched to another weapon during a reload.
Fixed an issue with grenades not spawning when thrown.
Fixed a bug where the WPMC Grenadier 1 & 2 kit inventories did not include binoculars.
Adjusted the armor penetration of the M134 Minigun on the WPMC CPV and Technical M134 so its armor penetration curves downwards at farther ranges.
Adjusted the MOA of the M134 Minigun on the WPMC CPV and Technical M134.
Fixed a bug where voting layers were not properly switching to night/day variants.
Fixed the M4 Simon Offense barrel collision being too long, forcing down the rifle against a wall at too far of a range.
Adjusted many WPMC Woodland/Desert Soldiers to wear T-shirts now that their “noodle arms” have been fixed (they’re al dente now!).
Fixed a bug where bots would spawn forever after a seed match went live.
Fixed the TLF Jandarma kit role not having any kit limits.
Adjusted the WPMC MP5A3 + T800 Optic to be ranged to 50m instead of 100m.
Fixed the WPMC Mk19 AGL Bunker not having the correct emplacement limit of 2 on the WPMC Light Infantry Unit.
Fixed an issue with the WPMC M60T MBT being able to keep reloading and firing its main gun after being ammo racked.
Fixed a bug where the WPMC M1151 TOW’s input sensitivity was too high for an ATGM-equipped vehicle.
Fixed a bug where squads would quickly swap positions on the scoreboard screen.
Fixed gameplay bugs when aiming down sights while getting on emplacements.
Fixed gameplay bugs when aiming down sights while getting on emplacements.
Adjusted the WPMC Combined Arms (Defense) Unit so it now has 2x M1151 TOW with 15min initial delay.
The admin broadcast message will now be visible on the voting and scoreboard screens.
Fixed the icon for the TLF / USA M113A3 Mk19 Open Top APC showing as a closed-top APC on the vehicle list when it should show as an open-top APC.
- CosmeticHarju AAS v2Fixed an issue with WPMC using Large Faction Setup instead of Medium.
Fixed an issue with the RGF T-90A MBT Commander's NSVT MG being invisible.
Map Updates & Bug Fixes
Al Basrah
Fixed an issue with the WPMC Loach Helicopter sometimes spawning on its side.
Harju
- CosmeticAAS v2Fixed an issue with the WPMC using a Large Faction Setup instead of a Medium one.
Mod SDK Update
Fixed a bug where SquidBots were not clearing their high-priority orders.
Localization
Known Issue We are aware of a bug that may cause objective connections and order to be displayed incorrectly on the map preview image in the voting screen when playing Squad localized. We are working on a fix that should be released in our next update.
Reverted vehicle names to English to make communication and claiming easier.
Reverted localization for capture point names back to English to ensure
Source
