SpaceEngine
Steam News 2 October 20257mo ago

0.991.49.2085 Public Beta Update

Hey folks! Thanks for all the bug reports and feedback with the 0.991 beta! We're tracking everything coming in and have a first wave of fixes for you for further testing. As we warned with the original beta drop, this…

Update log

Full SpaceEngine update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey folks!

Extracted changes

5 fixes5 additions2 changes0 removals
  • Compatibility
  • Gameplay
  • Fixes
changedThanks for all the bug reports and feedback with the 0.991 beta! We're tracking everything coming in and have a first wave of fixes for you for further testing. As we warned with the original beta drop, this update will once again cause a universe reset , and it may not be the last, so don't get attached to locations until the public release!
addedPlenty of other fixes are still in the works, such as overly eccentric orbits and overly dense dwarf moons. We are prioritizing bugs that were introduced with 0.991, but the testing process has revealed (or reminded us of~) multiple pre-existing bugs that are also being logged for future fixes/updates. If you'd like to be a part of the conversation, our official Discord has a dedicated channel for 0.991 discussion!
fixedChangelog:Fixed a bug where catalog stars with no physical info aside from apparent magnitude would default to spectral type M2V
fixedChangelog:Fixed a bug where life was generated on planets with extremely thin atmospheres
fixedChangelog:Fixed quasars having too many globular clusters
changedChangelog:Improved radius-luminosity relationship for elliptical galaxies (fixes density of globular clusters being too high)

Thanks for all the bug reports and feedback with the 0.991 beta! We're tracking everything coming in and have a first wave of fixes for you for further testing. As we warned with the original beta drop, this update will once again cause a universe reset, and it may not be the last, so don't get attached to locations until the public release!

Plenty of other fixes are still in the works, such as overly eccentric orbits and overly dense dwarf moons. We are prioritizing bugs that were introduced with 0.991, but the testing process has revealed (or reminded us of~) multiple pre-existing bugs that are also being logged for future fixes/updates. If you'd like to be a part of the conversation, our official Discord has a dedicated channel for 0.991 discussion!

Changelog:

  • Fixed a bug where catalog stars with no physical info aside from apparent magnitude would default to spectral type M2V

  • Fixed a bug where life was generated on planets with extremely thin atmospheres

  • Fixed quasars having too many globular clusters

  • Improved radius-luminosity relationship for elliptical galaxies (fixes density of globular clusters being too high)

  • Fixed artifacts caused by accretion disks being too thin

  • Enabled code intended for 0.991 relating to star system seed generation (previously blocked by typo)

  • Added “deselect” console/script command to deselect objects (in addition to existing “unselect” command)

  • Reclassified Quaoar as a dwarf planet and its moon as a dwarf moon

  • Fixed locations of some extragalactic stellar mass black holes to match their host galaxies

  • Added star UDF 2457 (most distant Milky Way star visible in Hubble Ultra Deep Field)

  • Updated the exoplanet catalogs with 12 new host stars and 23 new planets

Catalog Additions:

  • Gliese 536 c

  • HD 224018 b

  • HD 224018 c

  • HD 224018 d

  • HD 28471 b

  • HD 28471 c

  • HD 28471 d

  • K2-73 c

  • TOI-1438 b

  • TOI-1438 c

  • TOI-2141 c

  • TOI-2141 d

  • TOI-2322 b

  • TOI-2322 c

  • TOI-4773 b

  • TOI-5261 b

  • TOI-5350 b

  • TOI-6303 b

  • TOI-6330 b

  • TOI-6420 b

  • WISPIT 1 b

  • WISPIT 1 c

  • WISPIT 2 b

Source

Steam News / 2 October 2025

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