Update log
Full SpaceEngine update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey folks!
Extracted changes
- Workshop
- Compatibility
- Gameplay
- Fixes
It's been five years to the day since SpaceEngine was released on Steam. We're celebrating this milestone with the addition of a high-resolution screenshot tool, letting you capture the universe in greater detail than ever before!
We've put together a blog post with a how-to for the new tool, as well as a retrospective of our development! Check it out here: https://spaceengine.org/news/blog240611/
We're also expecting some bugs with this Beta, so be sure to report any you find in the Troubleshooting and Bug Reports Discussion tab on Steam or #bug-reports on the official Discord! (Remember to include as much detail as possible!)
Changelog
Added high-resolution screenshot tool (See linked blog post for a how-to!)
Improved integration of Settings and Tools windows with the main menu
Updated exoplanet and host star catalog
Updated binary asteroid catalog
Improved the appearance of Eris and Sedna (for real this time!)
Miscellaneous catalog fixes, such as the distance to galaxy and black hole S5 0836+71
Added button to video capture dialog to open the output folder
Added missing gamma correction to several tone mapping options
Added new tone mapping options: AgX Punchy, Reinhard SE, Rec 709, and sRGB -Rec 709 and sRGB are mainly for reference, they are not designed for HDR content and clip harshly with bright pixel values; manual exposure adjustment recommended for best results.
Fixed some settings not saving while in the main menu
Source
