Soul Machine
Steam News 15 May 20265d ago

Balance and debug

Balance : Stats : Max Hp +20 => +10 LifeSteal 1% => 2% Crit Chance 1% => 3% Trigger power : On Weapon Fire 0.3 => 0.1 On Damage Delt 1 => 0.1 Gain efficiency : Gain LifeSteal 0.1% => 0.05% Charge Overdrive 20 => 15 Trig…

Update log

Full Soul Machine update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes1 addition6 changes0 removals
  • Balance
  • Gameplay
changedBalance :
changedLifeSteal 1% => 2%
changedOn Weapon Fire 0.3 => 0.1
changedOn Damage Delt 1 => 0.1
changedGain LifeSteal 0.1% => 0.05%
changedOn damage dealt 20 => 25

Balance :

Stats :

Max Hp +20 => +10

LifeSteal 1% => 2%

Crit Chance 1% => 3%

Trigger power :

On Weapon Fire 0.3 => 0.1

On Damage Delt 1 => 0.1

Gain efficiency :

Gain LifeSteal 0.1% => 0.05%

Charge Overdrive 20 => 15

Trigger threshhold :

On enemy killed 1 => 10

On damage dealt 20 => 25

Stat slot unlocked earlier

Balancing the number of enemies and the speed at which powerful enemies first appear

Debug :

Changing the unlock of a weapon slot into a the unlock of a new weapon

Source

Steam News / 15 May 2026

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