Solargene
Steam News 13 May 20268d ago

Update 1.2

Solargene is a space corporation simulator in which you have to build colonies on the surface and orbits of planets and satellites of the solar system, manage personnel, extract resources, establish logistics, explore n…

Update log

Full Solargene update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

20 fixes6 additions10 changes1 removal
  • Gameplay
  • Fixes
  • Balance
addedSolargene is a space corporation simulator in which you have to build colonies on the surface and orbits of planets and satellites of the solar system, manage personnel, extract resources, establish logistics, explore new technologies and fulfill contracts.
changedYou will be able to build space stations and ships, fly to planets, moons and asteroids of the solar system with accurate simulation of the movement of celestial bodies and realistic physics of space flights.
changedThe main thing that has changed in the game in version 1.2:
fixedfixed incorrect saving of the game to a file in some situations, which made the game impossible to download.
addedbuttons for tracing the trajectory according to ΔV have been added to the spacecraft panel in increments of 1km/s, 5km/s, 25km/s, 100km/s
addedbuttons for sorting the departure date and arrival date in increments of 5 hours, 1 day, 1 week, 1 month have been added to the spacecraft panel.

Solargene is a space corporation simulator in which you have to build colonies on the surface and orbits of planets and satellites of the solar system, manage personnel, extract resources, establish logistics, explore new technologies and fulfill contracts.

You will be able to build space stations and ships, fly to planets, moons and asteroids of the solar system with accurate simulation of the movement of celestial bodies and realistic physics of space flights.

The main thing that has changed in the game in version 1.2:

  1. fixed incorrect saving of the game to a file in some situations, which made the game impossible to download.

  2. buttons for tracing the trajectory according to ΔV have been added to the spacecraft panel in increments of 1km/s, 5km/s, 25km/s, 100km/s

  3. buttons for sorting the departure date and arrival date in increments of 5 hours, 1 day, 1 week, 1 month have been added to the spacecraft panel.

  4. the method of calculating flight paths has been changed

  5. fixed a sharp fluctuation of orbits during flight planning

  6. significantly improved the search for the optimal flow of ΔV during flights

  7. chemical engine expiration rate reduced by 30% (to realistic)

  8. preliminary finding of the optimal flight path

Have a nice game, everyone!

Full list of changes in version 1.2:

* fixed the operation of farms when the player is outside the colony

* fixed the construction of flight paths when using modifications

* fixed the types of rooms available for construction when using templates

* Localization correction

* Fixed staff mapping when using horizontal dissection

* Fixed clone production when the player is out of the colony

* the ban on using the station as a transit station has been fixed

* Localization correction

* fixed the construction of flight paths at high ΔV

* fixed the construction of flight paths

* fixed the construction of flight paths at high ΔV

* fixed the limitation of the duration of active sections of flight paths

* fixed the construction category selection created from modification

+ buttons for tracing the trajectory according to ΔV in increments of 500 km/s have been added to the spacecraft panel.

fixed the inability to plot a flight path in some situations

! fixed incorrect saving of the game to a file in some situations, which made the game impossible to download.

! buttons for tracing the trajectory according to ΔV have been added to the spacecraft panel in increments of 1km/s, 5km/s, 25km/s, 100km/s

! buttons have been added to the spacecraft panel to sort the departure date and arrival date in increments of 5 hours, 1 day, 1 week, 1 month

- sliders that change the departure date and travel time have been removed from the spacecraft panel

* fixed loading of saved games

* fixed the construction of buildings based on templates

! the method of calculating flight paths has been changed

* fixed orbit rendering

! fixed a sharp fluctuation of orbits during flight planning

! significantly improved the search for the optimal flow of ΔV during flights

! chemical engine expiration rate reduced by 30% (to realistic)

* The ship's orientation speed during flight has been reduced by 3 times

* fixed updating the atmosphere of planets during flights

! preliminary finding of the optimal flight path

* updated training

* Clicking on a colony in the colony list allows you to quickly find it when you are in it but have lost sight of it

* Do not download templates created in a newer version of the game

+ API: Shuttle.source, Shuttle.destination

Source

Steam News / 13 May 2026

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