Snap & Grab
Steam News 14 May 20266d ago

May 14th Patch Notes

Fix for some conversation and arrest permutations causing the game to freeze Brick and Conversationalist now consistently show up in the apartment with new conversations, and don't just want to talk about dogs and hourg…

Update log

Full Snap & Grab update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

5 fixes1 addition6 changes2 removals
  • Gameplay
  • UI and audio
  • Store
  • Fixes
addedBrick and Conversationalist now consistently show up in the apartment with new conversations, and don't just want to talk about dogs and hourglasses forever.
changedAudio settings apply to main menu music as well
fixedFixed placement of some customization items
changedItems that can be cut open now reliably check to see that you're holding an appropriate item for cutting
fixedFixed a bug where you could nudge a dog into a specific location to use as a footstool to escape the apartment
changedUpdated the "Free Grab" meter in the Day Planner to accurately reflect the amount of items left to grab (as well as always show a hint for which item to get next)

Fix for some conversation and arrest permutations causing the game to freeze

Brick and Conversationalist now consistently show up in the apartment with new conversations, and don't just want to talk about dogs and hourglasses forever.

Audio settings apply to main menu music as well

Fixed placement of some customization items

Items that can be cut open now reliably check to see that you're holding an appropriate item for cutting

Fixed a bug where you could nudge a dog into a specific location to use as a footstool to escape the apartment

Fix for things that are not buckets being able to be used as buckets

Fixes for cooking and defrosting ham

Updated the "Free Grab" meter in the Day Planner to accurately reflect the amount of items left to grab (as well as always show a hint for which item to get next)

Fixes for 100% "Free Snap" mode. Please note that if you're already close to completing an area, you may need to re-snap some items to get 100%.

Fixing a bug where Brick and Conversationalist would take a whole minute to pet a dog

Fixing a bug where crushing a guard with a chandelier while another crew member was hanging out below the chandelier would soft lock the game

Fixing a bug where a guard who would slip over at a sink in the Grab phase would figure things out in the Snap phase and not slip over

Fixing that one painting near the back stairs in Nifty's apartment from clipping through the wall when customizing

Eternally removing more robot voices

Fixing the lost dog guest so he has an actual conversation and doesn't just groan weirdly

The waving guy a couple of blocks away now waves at you

Fixed dogs being unable to be customized in the dog room

Fixing UI wonkiness on Free Snap and Free Grab meters on entry

Fixed hats and bows occasionally detatching on dogs

Fixed crowd occasionally levitating when you get a good whack at the leftmost Erik Pop fountain

Removed the need to steal the balloons in another building in order to get 100% Free Grabbed

Fixing UI text placement and overruns in various positions

Removed using doors, crew alternate entry points, and cutting open fish tanks for now. They'll return in a future episode!

Unplugged the vending machine in the break room. It'll get plugged back in next episode!

Fixes for arrival points on various objects

Fixes for various typos and misleading traits

Fixes for some objects floating in the worldbox

Fix for splatting the empty painting and no reaction occurring

Source

Steam News / 14 May 2026

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