Slime Rancher 2
Steam News 29 October 20256mo ago

Slime Rancher 2 - Patch 1.0.3 Notes

We’ve implemented some balancing updates based on some very thoughtful community feedback. Sending a big thank you to our incredible player base! We hope the following balancing fixes help create a smoother, more wiggly…

Update log

Full Slime Rancher 2 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes1 addition1 change1 removal
  • UI and audio
  • Store
  • Gameplay
addedReduced the cost of Shadow Plorts needed to unlock doors and pods Doors and pods in progress that meet the new needed cost will provide their rewards automatically, however UI pop ups may not appear if the player is not close enough when opening
changedUnstable items can now be held in the tank for a longer period of time
removedShadow Sureshot no longer requires Strange Diamonds to craft

We’ve implemented some balancing updates based on some very thoughtful community feedback. Sending a big thank you to our incredible player base! We hope the following balancing fixes help create a smoother, more wiggly playthrough for everyone.

Balancing fixes:

  • Reduced the cost of Shadow Plorts needed to unlock doors and pods

    • Doors and pods in progress that meet the new needed cost will provide their rewards automatically, however UI pop ups may not appear if the player is not close enough when opening

  • Shadow Slimes now sometimes drop extra plorts when hit

  • Shadow Slimes gained a little confidence and will lurk for a while longer before vanishing

  • Prisma Stabilizers may produce additional Prisma Plorts when used

  • Unstable items can now be held in the tank for a longer period of time

  • Shadow Sureshot no longer requires Strange Diamonds to craft

  • Quantum Drone Stations now require fewer Strange Diamonds to craft

  • Common and uncommon resource nodes now provide a few more resources

Source

Steam News / 29 October 2025

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