Slay the Spire
Steam News 23 January 20197y ago

Slay the Spire 1.0: Farewell Early Access

Hey everyone, Slay the Spire is out of Early Access now. Look! A new trailer! https://youtu.be/9SZUtyYSOjQ Weekly Updates With the full release of the game, we'll be taking a break from weekly updates and spend some tim…

Update log

Full Slay the Spire update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes2 additions7 changes0 removals
  • Gameplay
  • Compatibility
  • Maps
  • Workshop
  • Fixes
  • Balance
addedHey everyone, Slay the Spire is out of Early Access now. Look! A new trailer! https://youtu.be/9SZUtyYSOjQ
changedWhat's changed since Early Access?Beta Card Portraits
changedWhat's changed since Early Access?Boss Map Icons
changedWhat's changed since Early Access?Steam Workshop Support
changedContent added during Early AccessLots of little things were changed to ensure that each run felt fair, each card has its purpose, and there was the right amount of variety to force interesting decisions. We read through more than 17,000 suggestions, bugs, and ideas during development!
fixedContent added during Early Access1,300+ issues were fixed
Steam post image

Hey everyone, Slay the Spire is out of Early Access now. Look! A new trailer! https://youtu.be/9SZUtyYSOjQ

Weekly Updates

With the full release of the game, we'll be taking a break from weekly updates and spend some time to re-prioritize our efforts and coordinate releases onto other platforms. Rest assured, Slay the Spire will be available to as many people as possible!

Future Content

Yep, more content is coming to Slay the Spire! There are a few more PC-specific features we couldn't squeeze in but that will come as an update later on. Also, more "content" will be coming... No spoilers today.

What's changed since Early Access?

Slay the Spire was released into Early Access on November 14, 2017. We compiled a list of highlights from all of our weekly patches. It's been a productive year!

  • A Third Character

  • The Final Act

  • Ascensions

  • Daily Climb

  • Custom Mode

  • Seeded Runs

  • Beta Card Portraits

  • Twitch Voting Integration

  • Upgradeable Colorless Cards

  • Fast Mode

  • Save Slots

  • Boss Map Icons

  • Steam Leaderboards

  • Steam Workshop Support

  • Steam Trading Cards

  • Run History

  • Card Library Tabs

  • Rich Presence Support

  • Controller Support

  • 32-bit Builds

  • Official Soundtrack

Steam post image

An art update that was done on the Red Masked Bandits

Content added during Early Access

Lots of little things were changed to ensure that each run felt fair, each card has its purpose, and there was the right amount of variety to force interesting decisions. We read through more than 17,000 suggestions, bugs, and ideas during development!

  • 0 -> 15 Additional Languages (Community translated!)

  • 189 -> 283 Cards

  • 109 -> 161 Relics

  • 40 -> 52 Events

  • 10 -> 28 Potions

  • 54 -> 64 Enemies

  • 1,300+ issues were fixed

  • 500+ gameplay balance and tweaks were made

  • 500+ UI or VFX were created, modified, or overhauled

  • 50+ SFX were added or modified

A Big Thank You

This journey in Early Access has been tremendously gratifying for us and we would like to thank everyone who helped us in getting Slay the Spire where it is today. Slay the Spire was developed a little over 3 years. The first 2 years through a tiny and private internal test group and of course publicly on Steam in the last year. The constant support in both private and public testing fueled us to work hard and we hope that anyone who plays the game before and after the release can see all the work that we and various contributors poured into the game.

Steam post image

Early Prototype footage from August 25, 2015 For all of the people who have written reviews, found issues diligently, sent us e-mails of support, retweeted or liked us, modded before and after it was officially supported, made top notch memes, praised and/or criticized us in articles, graced us with beautiful beta art, streamed, created YouTube content, and helped us make connections with various people I say "Thank You" and apologize if anybody was missed.

Community Fan Art

Is it Fan Art or Fanart? We won't be posting these for a while without weekly patches :(. It has been motivating to see these each week and it made our weekly patches so colorful!

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Ironclad Portrait by @MoronisMcDude

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Doom and Gloom by u/Ziggymcfly

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The Defect by @nicxanbrooks

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The Chosen by u/Cweeperz

Hotfix

Something's always broken on release. Classic game development.

  • Fixed issue where Run History Screen's rooms weren't recording

Source

Steam News / 23 January 2019

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