Update log
Full Sir Galgano - A Medieval Tale update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey everyone,
Extracted changes
- Balance
Today is a big day for us.
With this update, the game is now feature-complete and fully playable from beginning to end. This is something we’ve been working toward for a long time, and we’re really excited to finally put the full experience in your hands.
That said, we’re not calling it “done” just yet. The game will remain in Early Access throughout May while we focus on testing, fixing bugs, and polishing the experience as much as possible.
🔥 What’s in today’s update:
The full main story campaign (all levels)
Additional side levels
Complete weapons and equipment
All enemies and bosses
Full story content
Improved enemy balance and progression
This is the final stretch, and your feedback right now matters more than ever. If you run into issues, have suggestions, or just want to share your thoughts, we’re listening.
Thanks for sticking with us and supporting the game, it really means a lot.
See you in-game
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