Update log
Full Simutrans update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
Highlights of this version
Improved bridge building (now requiring dragging or two clicks) and multitile city buildings.
Currency symbol can now be changed.
Cost and maintenance can now be much higher.
Full changelog
Here's the full list of changes since the last version.
Added
CURRENCY is now translateable to a local currency (no conversions though)
Maintenance costs for roadsigns and signals
Changed
with pause setting, server saves game after going to pause => immediately able to fulfill join requests and more current savegames on crashing servers
move multitile height drawing to building in preparation of new pillar type
Also download https paksets from Android
bridge builder is now only a two click tool (total reneval) Can not again connect to complex ramps on elevated ways or cross rivers automatically
tram system type way can be laid over other tracks as well (like pak192 narrowgauge over normal rails)
pakset debugging seperate from normal debugging messages to unclutter server logs
Fixed
make sure, the pak path and working path are really different
break up of multile buildings during renovation broken city pointer
less moving townhalls and not building townhalls over roads with asymmetric sizes
another case when illegal bridge biuilding did nto fail properly
can_built_bridge sometimes returned NULL when error_msg was not set
Completely updated renovation logic, now goes forward to multitle and back again
Cost/maintenance of ways cannot exceed 2^32-1
Cost/maintenance of wayobj cannot exceed 2^32-1
Tunnel cost/maintenance cannot exceed 2^31-1
groundobjs cannot cost more than 2^31-1 Simu-cents
Goods base prices cannot be negative
Cost/maintenance of buildings cannot exceed 2^31-1
Pak files cannot represent bridges with large cost/maintenance
apply line changes only to open schedule windows
not properly exit a two_click script tool
Do not change underground mode when scrolling from the minimap
makro writing tool should be only executed locally
sint64 size needed alson change of node size for vehicle writer
Freelist allocated objects (tiles, ways, trees etc.) use 3x more memory than necessary
wrong folder
wrong filename for aab
release valid apk again
double filelist -> missing png and dat from themes
wrong folder
makro building with way order and stations extensions fixed
Macro build again extensions
Overflow when cost, runningcost, or maintenace of vehicles exceed 2^31-1
Players gain money by building long stretches of expensive tunnels
error strings from parameter checks were treated different as error strings from tool execution => no fatal error for the former any more
obey speed limits on crossing again
some more unsafe calles to add crossing logic converted to finish_rd()
various errors and incosistencies with the crossing logic fixed
clipping missing when scrolling single row tool bars
(not fully) macro tool no rebuilds also elevated ways
allow ramps to connect to elevated ways directly
reposition modal dialoges also before world is started at pakset loading screen
debug output for factories now hopefully correct
Source
