SimplePlanes 2
Steam News 12 May 20269d ago

Changelog for v0.7.2.201

v0.7.2.201 UX / UI Added configurable quick-save and auto-save functionality for designer crafts Added support for cloning parts with the translate tool by holding CTRL while dragging a gizmo Changed Funky Trees dropdow…

Update log

Full SimplePlanes 2 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

19 fixes6 additions2 changes0 removals
  • UI and audio
  • Workshop
  • Performance
  • Gameplay
  • Fixes
addedUX / UIAdded configurable quick-save and auto-save functionality for designer crafts
addedUX / UIAdded support for cloning parts with the translate tool by holding CTRL while dragging a gizmo
addedUX / UIChanged Funky Trees dropdown name to Custom Input and added information to the input dialog
addedUX / UIAdded an option to stop showing the Designer Tutorial flyout when there are incomplete tutorials
fixedUX / UIFixed subdirectory handling issues when renaming crafts in the load craft panels
fixedUX / UIFixed a bug where renaming a craft into a non-existent subdirectory would fail

v0.7.2.201

UX / UI

  • Added configurable quick-save and auto-save functionality for designer crafts

  • Added support for cloning parts with the translate tool by holding CTRL while dragging a gizmo

  • Changed Funky Trees dropdown name to Custom Input and added information to the input dialog

  • Added an option to stop showing the Designer Tutorial flyout when there are incomplete tutorials

  • Fixed subdirectory handling issues when renaming crafts in the load craft panels

  • Fixed a bug where renaming a craft into a non-existent subdirectory would fail

  • Added automatic backup of the current editor craft to a crash backup file when the game restarts after a crash

  • Added the part ID to part properties

  • Fixed activation group inputs on various parts failing to save Custom Input expressions and converted them to use dropdown controls

  • Fixed previewed attach point connections being missed upon dropping a part

Powertrain

  • Adjusted the auto blade pitch governor to target a constant RPM instead of scaling with throttle

  • Fixed propellers applying forward thrust even when rotating in reverse

  • Fixed a powertrain free-energy bug when using a differential with a propeller assembly and a free spinning wheel

  • Changed the names of jet engine nozzles

  • Fixed propeller assembly mass being substantially higher when using Manual Blade Control

  • Fixed incorrect mirror rotation on the Transfer Case part

Physics

  • Fixed instances where physics calculations could break due to invalid data

  • Prevented invalid wings that failed generation from corrupting mass, CoM, or CoL calculations

  • Fixed game crashes caused by invalid wing input data by aborting wing generation

  • Fixed game crashes from precision errors during fuselage collider generation

  • Fixed crafts suddenly losing weapon ammo when disengaging the parking brake

Parts

  • Fixed the fuselage upgrader failing to correctly update the rise for old nose cones

  • Fixed the fuselage upgrade utility not preserving hollow thickness

  • Fixed the slice size gizmo moving the wrong end of symmetric fuselages

  • Fixed incorrect shading on missile nose cones

Misc

  • Fixed the name of the Cochran Airport 04L starting location

  • Fixed differential connection error messages displaying for all players instead of just the craft owner

  • Fixed blueprints not working on Macs with Intel CPUs

Source

Steam News / 12 May 2026

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