Update log
Full ShantyTown update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- UI and audio
- Store
Hi there! Thanks for the help on Discord finding and reporting bugs!
Highlights include new shops and fixes to the creative mode's save files
Patch Notes:
Version 1.02.01
Changes:
Changed the creative mode’s shops to being wall placements instead of buildings
Adjusted the way colors are categorized, so more colors can be added in the future
Creative mode load screen should now open to the last photo you loaded
Added some double-size stone blocks
Got Steamdeck Verified!
Fixes:
You can now click on containers, color them and add windows etc. to them
Fixed an issue with saved custom light colors
Cats will now save their colors
Stools and bottles will properly save colors
Fixed color issues with other small objects like ceramics, etc.
Creative mode will better remember what save you last played
Removed the “whoosh” sound when opening the blanklands for the first time
Fixed a bug where overlapping houses would count as “stacked” for the goals
Changed some wording and text sizes for Steamdeck verification
Fixed some sizing issues on the massive list of items on Temple Bathhouse
Fixed an issue where quick-ref services lists wouldn’t be sized properly (shown by pressing ALT)
You can no longer undo while in radial menu (controller)
Undo on controller displays the correct button
Fixed the precise rotation on controller
Moved the check for the unique items achievement to help it trigger
Stone blocks now cover grass as intended
Fixed railings loading at a longer length than they should
Fixed an issue where moved railings sometimes reloaded to connect with random other railings
Please share any issues you find on the #BugReports channel on Discord!
-Erik
Source
