ShantyTown
Steam News 25 April 202626d ago

Patch 1.01.05

Hi there! Thanks for the help on Discord finding and reporting bugs! Highlights include adding boats and doors with stairs! Patch Notes: Version 1.01.05 Changes: Added a “New!” tag to new unlocks earned Added an unknown…

Update log

Full ShantyTown update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

11 fixes6 additions5 changes1 removal
  • Gameplay
  • Maps
  • Store
  • Fixes
addedChanges:Added a “New!” tag to new unlocks earned
addedChanges:Added an unknown unlock at the end of the map if you missed the unique object
addedChanges:Added hints to where you can find unlock objects in the creative mode
addedChanges:Added transport boats creative item (unlocked in Crosswaters)
addedChanges:Added entry steps to the game (unlocked in Farm Harbor)
changedChanges:Moved the lighthouse object unlock to the epilogue

Hi there! Thanks for the help on Discord finding and reporting bugs!

Highlights include adding boats and doors with stairs!

Patch Notes:

Version 1.01.05

Changes:

  • Added a “New!” tag to new unlocks earned

  • Added an unknown unlock at the end of the map if you missed the unique object

  • Added hints to where you can find unlock objects in the creative mode

  • Added transport boats creative item (unlocked in Crosswaters)

  • Added entry steps to the game (unlocked in Farm Harbor)

  • Moved the lighthouse object unlock to the epilogue

  • Moved the rowboat unlock from Crosswaters to the epilogue

  • Added localization help to the credits

  • You can now change the color of chimneys

  • Normal townhouses now start with shanty walls

  • Reworked the post-game a bit so it should feel better to replay Welcome Pier

Fixes:

  • Fixed an issue at end game where Blanklands would be the next recommended map

  • Fixed a consistency issue when opening the game and pressing continue in the Dossier sending you to the map written

  • Fixed a bug where completing the game would duplicate the last map you played and save it to welcome pier

  • Fixed an issue where canceling a powerpole placement would add floating wires

  • Transformers will load properly on powerpoles

  • Fixed an issue where the elevator and crane would make physics go bananas

  • Fixed an issue where service UI would show between maps and not disappear

  • Fixed an issue with loaded, upgraded warehouse doors

  • Fixed the excessive sparkling at the end of the game

  • Landing pad won’t duplicate air-car when moved

  • Fixed an issue where re-played saves would sometimes move, duplicate or change altered objects (this may still occur on older saves, but new ones should be safe from now on!)

  • Loading a game with completed objects will display properly at the end of the map

  • Fixed the “One of Each, Please” Achievement to fire properly

  • Fixed loading a map with uniques placed to be tagged properly

  • Perfectly stacked houses save colors properly

  • Removed that tiny gap in perfectly stacked buildings

Please share any issues you find on the #BugReports channel on Discord!

-Erik

Source

Steam News / 25 April 2026

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