Update log
Full Shadow Rasa update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Security
- Store
- Performance
We have been working hard to get our next update out and soon we will have stat upgrades, programs, new weapons, new devices, working turrets, and cameras! This is an incremental update working towards that major update next week.
Features:
- Added Gun recoil
- Added Lockdowns
When alert escalates to new tier, lockdown activates, doors lock
Reduce alert level at wall terminals to disable lockdown
Added security node and node destruction
Destroy security node to disable lockdown
- Cosmetic Updates
Added windows
Added light frames
Added different walls visuals
- Initial sensor and defense
Added cameras (not currently enabled, prep for next update)
Added Turrets (not currently enabled, prep for next update)
- Open area ceiling traversal
Added climbable wall sections to open areas
Added ceiling tiles to open areas
- Initial controller input
Restored controller input and added new actions
Menu still requires mouse/keyboard
Gun aim needs speed reduction
- Added loading messages
Text changes during different phases of load to indicate progress
Bug Fixes:
- Minor bug fixes to block placement to prevent overlaps
- Changed default graphics setup to avoid crash and lockout
Source
