Shadow of the Road
Steam News 29 February 20242y ago

What we’ve been working on lately… #4

Samurai! We're super pumped to be back and ready to spill the beans on what we've been up to lately. Hope you're just as stoked about these new developments as we are! In today's devlog we'll be focusing on updates rela…

Update log

Full Shadow of the Road update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes2 additions7 changes0 removals
  • Gameplay
  • Store
  • Compatibility
addedSamurai!We're super pumped to be back and ready to spill the beans on what we've been up to lately. Hope you're just as stoked about these new developments as we are!
addedEnvironmentNow, let's talk about shaking up combat with environmental interactions . We've introduced something that we call Reactive Objects. Picture this: you're in the heat of a battle, there's a barrel or something else nearby, and suddenly, bam! It explodes and changes the course of the battle!
changedEnvironmentBut wait, there's more! We've been fiddling with the destruction system, adding depth to it . Factors like the source and magnitude of force used on items affect how they react, so it's gonna make battles feel even more intense and satisfying.
changedUtilize every advantageAnd guess what? We're not stopping there . Say hello to Interactable Items. We're throwing these into the mix to spice up the combat even more. These items may be scattered across the battlefield or stored in our inventory, if acquired beforehand.
changedUtilize every advantagePlus, who hasn't seen those epic action movie scenes where the hero, armed with nothing but their fists, turns anything they can find into a weapon? Trust me, sometimes improvisation can be a lifesaver and a complete game changer in a fight !
changedUtilize every advantageOccasionally, you'll snag weapons dropped by enemies, but there's also the wild card factor: sometimes an item might just activate on its own, shaking up the whole environment!

Samurai!

We're super pumped to be back and ready to spill the beans on what we've been up to lately. Hope you're just as stoked about these new developments as we are!

In today's devlog we'll be focusing on updates related to the combat system. We've poured our hearts and souls into polishing this aspect of the game because… Hey, we're gamers too, and we know how crucial it is to the whole experience.

Co-op Skills

Let's kick things off with Co-op Skills. We see this mechanic as absolutely pivotal in the game, rooted in the connections between characters. These relationships will evolve based on player choices, the progression of events, and more. And when those links hit the sweet spot, get ready for some seriously epic special moves!

Check out the sneak peek video below and let us know what you think!

Environment

Now, let's talk about shaking up combat with environmental interactions. We've introduced something that we call Reactive Objects. Picture this: you're in the heat of a battle, there's a barrel or something else nearby, and suddenly, bam! It explodes and changes the course of the battle!

But wait, there's more! We've been fiddling with the destruction system, adding depth to it. Factors like the source and magnitude of force used on items affect how they react, so it's gonna make battles feel even more intense and satisfying.

Utilize every advantage

And guess what? We're not stopping there. Say hello to Interactable Items. We're throwing these into the mix to spice up the combat even more. These items may be scattered across the battlefield or stored in our inventory, if acquired beforehand.

inb4 - Yes, grenades are present in Shadow of the Road!

Plus, who hasn't seen those epic action movie scenes where the hero, armed with nothing but their fists, turns anything they can find into a weapon? Trust me, sometimes improvisation can be a lifesaver and a complete game changer in a fight!

Occasionally, you'll snag weapons dropped by enemies, but there's also the wild card factor: sometimes an item might just activate on its own, shaking up the whole environment!

In the end!

To wrap things up, big thanks for checking out this devlog! We hope that you like the updates and where Shadow of the Road is headed. Stay tuned because we're aiming to chat with you more often as time goes on!

Oh, and don't forget to hit that follow button on Shadow of the Road's socials - Facebook, Instagram, X (Twitter), and TikTok. Plus, join our Discord crew for the inside scoop on upcoming beta testing and to shoot the breeze with fellow gamers!

Warm regards Another Angle Games

Follow Shadow of the Road: 📍 Facebook 📍 X (Twitter) 📍 Instagram 📍 TikTok

https://store.steampowered.com/app/1173980/Shadow_of_the_Road/

Source

Steam News / 29 February 2024

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