Update log
Full SCHROTT: Roguelike Racer update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Events
- Fixes
- Store
⚙️ New version deployed 0.6.5
⭐️ = community feedback
We've listened to your feedback and added some new quality-of-life improvements to our game. Highlights include an updated inventory and new skills and upgrades.
New Features
skill upgrades are now communicated more clearly in Skill chunks, the pitstop, and the Pause Menu
added new Salt Lake chunks (Biome 1)
scrap costs are increased with each consecutive pitstop
⭐️ cacti now give Juice
Bug Fixes
⭐️ fixed an issue where parts could be equipped in the background when progressing in the reward menu after a run
⭐️ fixed screenshake stacking
fixed juice and scrap loot colliding with drive camera
fixed a bug where the tutorial reward mod would disappear
Balancing
adjusted all scrap costs in the pitstop
reduced Juice gain overall
Quality of Life
⭐️ improved inventory UI to make equipped items more visible
added a Pause Menu pop-up for “Quit Game” or “Give Up Run” confirmation
Misc
improved chunks (level-design)
adjusted background in main menu
⚠️ Known Issues
closing give up or quit menu with controller will also close pause menu at the same time
vSync enabled can cause lags
some graphics settings override each other
open pause will reset invincibility timer
no proper widescreen support
If you have any feedback for us, please get in touch – for example, via Discord.
Gino & Linus
Source
