Update log
Full Saddle Up and Drive update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
We have concluded the first Beta, and we have gathered some interesting information, discovered some bugs, and received very useful suggestions. This month, we focused on resolving all the issues encountered, all bugs have been fixed, and the code has been optimized by reducing the complexity of some geometric calculations. The traffic system has also been revised, creating a new set of skins for the existing models and introducing completely new vehicles. The vehicle physics calculations have also been perfected. From a landscaping perspective, we have designed new cacti and bushes in various colors, but this is just the beginning, as our idea is to continuously enrich the game environment and make it as varied and detailed as possible. We plan to launch a new Beta in June, this time open, where anyone can access and give us feedback, with any suggestions. Anyone who wants to contribute by reporting bugs or sending us suggestions can do so freely at any time in the 'Discussions' section of this Steam page. Remember to follow us to stay updated!
Source
